Available on Fab and Gumroad Contents: * Overview * Initial Setup * Settings & Features 1. Light Color (1,2,3) 2. Brightness 3. Multi Colored Lights 4. Enable Blinking Lights 5. Blinking Speed 6. Collision Enabled 7. Spawn Point Lights 8. Point Light Settings 9. WPO At Distance 1. Overview String Lights is a blueprint tool…
MAJOR PROJECT FOR MA GAME DESIGN - HERTFORDSHIRE UNIVERSITY I wanted to create a concept art book centered around at least 3 characters, but also storytelling is not my strong suit, so I looked into the storylines of some of my favourite games, such as Bioshock and Silent Hill, which are games that delve into themes of…
Hello everyone! I've been working on this project a bit more recently. As per usual, I'm just looking to get some feedback. So, to begin with, I made some hero assets to be used at the main gates, kinda hailing the player into the tomb. The original concept included the anubis/dog statues as the primary assets here,…
@Temppe Yeah it's exactly like an inflatable chain :) To break down the whole functional design: Inside the housing that's part of the ship would be sort of like a rollercoaster lift hill, carrying the pump/tube assembly out/retracting them back in. During extension and before ejecting a pump, this mechanism can lock a…
I love open ended contests. I have always hated the types of contests that get really specific "people from polycount can only make undead necromancers and their color pallet is limited to black 0,0,0 and green 255 but no combination". I imagine it gets tough to judge but that isn't really a headache for the contestants,…
You really think that organised collapsable tabs are slower then a wall of buttons? You keep open the tabs you need most often -> no slowdown Need another functions in another tab? -> 1 click more at most compared to wall of buttons. This kind of approach has many pros: - Looks and feels more intuitive - On average case…
Sure thing fella. I took your last flat, removed the vignetting to make things easier to see & work with, and painted over two rows of stones: Some other notes not listed in the above image: -Mortar/binding of some sort is something I'd consider to be pretty important for stone/brick wall textures. Unless it's a very small…
Hey everybody. I was given the go-ahead from our Staffing Department to post our open positions here. After you've applied, make sure to PM me to let me know you applied through me! I'll keep track of any applications that come through here. Good luck to anyone that applies! Environment Art Interns: FPS Neversoft…
Hey, Im a programmer using Unity 3D currently finishing one title which should be going on sale soon via multiple online distributors. Im now looking to expand and build a bigger more complex game, a 3rd person multiplayer shooter. I have already implemented to following (in only 2 and a bit weeks of part time work) -…
Final Draft [Scroll Down for previous versions] “You know,” Desmond spat, “you’re about as smart as that pile of rocks there, boy.” He motioned downward from atop his mare to a conspicuous group of boulders lying just off the scrubby path. Little Robert stood just ahead of Desmond, blinking confusedly. He raised his eyes…