I was painting in mudbox and I want a hard edge to my brush, like in photoshop the hardness would be 100. For some odd reason I get these jagged edges. Im painting on 2048 by 2048 texture size...any ideas also in 3ds max view port canvas, as soon as I click on viewport canvas my texture goes very dark and i dont know…
Starbuck have a very serious point , none of us make such a hudge work the last 3 weeks without use previous elements , although i try to make new patterns that was imposible in some cases so I readjust in a different look some , or fix some old ones. For the record patterns like starbuck's mine , and your as well since…
Happy the film had some better ref for you. It's looking much better as a likeness now, good work. I would raise the corners of the mouth slightly and pull them forward. Youre loosing a lot of her face in 3/4ths view. Also pulling them forward will get rid of that old man face thing you have in the side view. Double check…
Ok so in regards to bundles, I finally figured out how to find them : they are listed under "view all / hero sets", which is a link hidden at the very bottom of the page. I think this "view all" option should instead simply be part of the regular sets list, at the beginning or end of it. Something like this : And yeah…
If the person can't leave, they should make their views known then keep quite until they can do something about it. No need to constantly run down moral for everyone else. I can't stand a whiner who is whining just to whine and never does anything about it. They often focus solely on the negative and even if they where…
So 3DS Max those tools work kind of behind the scenes with snapping rather than an explicit tool or function for them. First thing I suggest is right clicking the snapping options at the top with all of the magnets and turning on axis constraints. Second make sure your grid is set up appropriately with the units you want…
mjeehh i think you need to define viewing pleasure. most of the stuff ive seen from you, pleasure isnt the first word that comes to mind. i mean i enyoy your art, but you clearly have a thing for the grotesque, dark and morbid (at least a bit). my point is, its clear as day, that you are aiming for that. nobody who sees it…
What I see a lot of people do is show the scenes like you did then highlight each piece separately. Like everyone says, stick with the top three views. To make it more realistic, just add more variety. Such as making a bench crooked, adding a piece of garbage. Anything to break it up. The blood would be a nice touch if it…
While it is true that scuffed and shiney plastic both have the same reflectance value... How accurate is our method of capturing the percentage value of light reflected? For instance, look at how much difference micro geometry has on the visual look of reflectivity on skin. Figure 1: (a) Rendering with scanned…
Hey dimosM. Great idea, getting yourself to do these exercises! Practice is really going to get you familiar with the intricate forms of the face quickly. I think personally you would benefit from using a specific reference and creating a jpeg of an assortment of angles and perspectives of that one face from images off the…