The character sculpt is my favourite part! But I feel like her pose, and the size of the gun could be tweaked slightly? The weight of a gun that size, and the angle her arm is at in front is not really a load bearing pose, and the butt of the gun isnt resting against her body, so there is no support to help brace the…
I feel something weird about her upper body mass vs. her hands and lower body. I think the deltoids really seem flat and...'pulled' down and aren't compensate the body. She doesn't need to be a muscle bound female, but there is just something off, which makes her look more ape like in upper mass then human. Still, cool…
Couple nit pick things... her face is looking a little noisy between the blood, freckles, and dirt splatters, especially around her cheeks. Second thing is her under shirt feels a tad rushed and not as much care given to it as the rest of the sculpt. The other thing is I am not really sure what material her vest is, and…
Hey everyone, I noticed that a lot of (paid?) nodes that used to be available on old substance share and get mentioned in articles about Designer or shipped as dependencies with .sbs files are rather hard to find nowadays. Some of them migrated to artstation and gumroad - but a few of them I am still unable to track down.…
Hey there!. I have some experience but as weapon modeler for other mods. I lack of texturing software knowledge so I might help you only with lp and hp assets, and maybe UV mapping. So if you see I can fit somewhere in your project, please DM back to me.
Hey! So far the overall texturing looks good! However, whats missing is a bit of PBR material definition. Even though Overwatch is a stylized game they do still use quite some different materials to break up their assets. Using the junkrat weapon as an example you can see the weapon features different material types. I'd…
Foot Update So this is what I have for the feet so far. i decreased the arc and flattened the heel bulge a bit. Here's a top view. For the first foot iteration I was fallowing a real foot reference. One feedback I got from it was that Nora is a stylized character so I should keep that in mind and change her feet to fit her…
I think the face is fantastic but I don't feel it's right for Cammy. I feel as though your character is young, inexperienced in combat, but has an intensity to her face because she is trying to hide her fear. I think the original 3d overpaint better describes Cammy's character. Specifically, i think it's the shape of the…
The Rise of Thane Cydizia, a beast who had sparked a
revolution creating a war between man and beast. His brethren, enslaved as military
puppets, until now. Freed by a maid who Thane saved and protected during the great
collapse, she saw the kindness in his heart that his slavers couldn’t see. She
applied to work the dens…
I think you need to rework the anatomy some. Her neck is much too wide for instance and the pelvis area is a bit thin in side-view compared to the rest of her body. Her back(near the neck) is much too wide and her forearms are a bit too large. I think a better idea would be to follow some good anatomy pictures more…