It's been almost a year since I posted something on Polycount. Last year I started doing liikeness sculpting with a lacking knowledge of anatomy. Been practicing during the evenings and weekends. Mostly small studies of the head and a few body parts, but never a full body. Somehow, I've always been afraid of learning…
First off, I would say move your folio from WIX to Artstation. I'm on a decent connection and having your stuff load was taking some time which shouldn't be an issue at all. The format is poor as well as once you click on a piece, you have to then click the arrows to see different shots. Have them all on one page so that…
For me having a layout that is easy to paint on is key to saving time and sanity. I also need to pass the assets I work on, to other people so having a good logical layout is very important. If I "need" to, later I'll repack to another UV channel and render the first channel to the second. Often for this I end up using the…
As requested some of the textures I used to build the building : Those are still WIP and I probably iterate a bit more later on. Here are some hi-poly that I used to get my normals : @ leleuxart : The feeling I wanted to get at first is a kind of sunny clear sky "perfect day" mood. But I though about the night shot and I'm…
Your link is broken. Give this a go, I wrote it for someone as a favour; #!/usr/bin/env pythonimport lximport os# Check if the scene has been saved.scene_changed = lx.eval1 ('query sceneservice scene.changed ? current')lx.eval ('dialog.setup saveOK')lx.eval ('dialog.title "Scene Unsaved"')lx.eval ('dialog.msg "The scene…
The portfolio is nicely laid out. My big concern is the content. It's all highly stylized, specific fantasy. As in, it doesn't really fit in with anything besides itself. In the perspective of an employer, it doesn't look like anything anyone can use. When marketing yourself, you need to showcase content that employers…
Hey Nick, these are looking great! I especially like this one, good lighting and feel, makes me really want to explore the area. Your other pieces are nice, but if you are moving towards props/environment concept work, I'd focus more on those. The pieces you have above look more like an illustration/pre-vis shot for a…
Degree vs self taught Self taught wins School is good mostly for its structure. If you feel you are not the most motivated person, it can help push you. The reality is though, you can learn everything you need to know through DVD tutorials like Eat3D, ect and prob better than what you would learn in school. These game art…
Here are the final renders from UE4 and Marmoset. This is our first bundle regarding this theme, and our first product is now available on Epic's marketplace: https://unrealengine.com/marketplace/en-US/product/fairytale-props-bundle Original…
WhimsyTown Vol. 1 – Scenery Essentials is a stylized 3D asset pack designed for Unity game developers and environment artists. It includes a charming collection of low-poly props to build cozy medieval or fantasy townscapes. This volume features handcrafted scenery elements such as market stalls, carts, barrels, fences,…