Design of the hammer. A small project made for practice "from design to the engine". Model: Maya, Zbrush Textures: Substance Painter Render: Marmoset Artstation: https://www.artstation.com/artwork/v13mzv
This is just a practice for my hard surface texturing and modelling. Rendered in Marmoset toolbag. Three tilable textures it will tile with other tiles. Looking for critics. ---INIYAN----
Made this small spaceship to practice Substance Painter with! Still a wip but I'm pleased with it so far. C&C welcome! ArtStation: https://www.artstation.com/artwork/eZLaw
Basic Probe Just a practice. tell me if i did anything wrong or efficiently. All critics/advises are welcome. blender substance painter Photoshop model