Alright, me and a few programmer buddies of mine want to make a small game over the summer. Nothing is planned out as of yet and this is not some "oh yea, were going to make the best game and get rich" sort of thing were just doing it for the hell of it. What Im asking here is, how should we approach this? We will be using…
Hey everyone, here is my latest design, using the same workflow as the one I'm teaching in my class at game art institute. Almost all SUBD in max. Rendered in Keyshot. It was a speed test and it took me around 7 days to model and design it all. I wanted to make something more simple and minimal than usual. I have way more…
***UPDATE BELOW*** I decided to try to increase my chances of getting into WAR beta by working on a piece of art to submit to Mythic. Since I don't have time to make a 3d model of any quality, and my 2d concept art skills aren't as refined as I'd like... I opted for the sculpture route: My plan is to finish up the hands,…
Hey guys. I'm attempting to utilize some of the base smart masks packaged with Substance Painter. But every time I try applying it to my model, its producing a "Streaking" effect when Its set to "triplanar." Seems to work when it is turned off, but then you get visible seams at uv boarders depending on what textures your…
We are looking for someone who would like to rigg the main character and the creatures bellow Using blender With ^Humanoid^ skeletons for unity, the game will be 20 hours long and its in early development, we are willing to pay once the game gets released, for more info add me on skype: eleszar1
Hey, everyone! I was heavily inspired by an amazing pre-concept for Lost Ark by Jong Min Lee and I couldn't resist the urge to reimagine it! Rendered real-time in UE4. I made this character under Bruno Camara's workshop and I'm grateful for the art direction! Thank you for checking it out and I hope you enjoy it! Check it…
Hey everyone , I am making a new project about gothic architecture and was doing my research about different techniques i can use to make the project from the usual trimsheets & tileable textures to different methods of combining these with sculpts , the first example is by Paul Aparicio from god of war where he sculpted…
Looking for low poly paid work i charge per artwork ^_^ you can view my artworks at www.roninfang.deviantart.com a few samples i may have to email though since i have a few not yet uploaded in my deviant art