With 3dsMax there was no other way because it was crashing at a unacceptable rate (still buggy to this date but improved a hell lot since max9). Photoshop was in the past always very stable- but tends to get more of a bloat ware and not anymore 99% stable. I had a few crashes with CS3: it usually would just close itself…
Yes, I agree. Correct me if i'm wrong, but isn't the journalist's job to tackle a matter objectively? To present a situation from all angles, so that the readers can be informed and after that form an opinion by themselves? I can't count how many times i've read articles in popular magazines (german ones mostly), where the…
Hi everyone, Do you mind if I join you for this month ? I haven't participated in anything in a while (almost ten years since my last post!), and I really need to get up to speed with a lot of things. PBR, modularity of assets and textures, hard surface sculpting, UE4 and probably a bit of Substance Painter/Designer too.…
In my experience, you get what you pay for. I've been burned too often by AMD and ATI to really give them much consideration, now that they've teamed up I hear its gotten a little better but you should stay in "their family" and not mix and match Nvidia with AMD. I hear ATI driver support hasn't gotten much better since…
Ty guys. Tomorrow is my last day working at Overkill Software so after that Im going to really work my ass off on this thing. Youll see updates coming left and right! Frell: Yeah, almost all the clothing parts are separate pieces. Im learning to use the power of subtools. And dividing things up in different sections. That…
I know what mission you are talking about, that was creepy and nasty. :lol: I hate being chased by those exploding thralls. Thank you both for the feedback! I decided to give the lighting a slight tweak. I hope this version reads better. :) In retrospect this was a challenging scene, trying to keep it dark and atmospheric…
Would be so much easier if Painter has nodes as an option . With those anchors and mask modifiers I stop to understand anything in my own files just a week later.
Hello! I am finally starting this thread in Polycount. SHIFT is my final year project at university. We are producing a game cinematic trailer and I would like to share some progress here as an environment artist and hopefully get some input from artists outside of school! I will be working on the environment assets and…
Agree in a huge way. The thing about jap visual novels was interesting too, mostly cause i have 0 exposure to that subculture and its a good case study. Alright. But i'll still say that being attractive to the opposite sex is power. I think it's a pretty different base personality type. "action" oriented games often have…