Or plug those stripes into mask of a fill layer, and control the height on the fill layer, white area will be affected, black will be masked out (not affected).
VFX I created a layered sandstorm using Niagara, incorporating flying particle effects and sand clouds. To add more depth and richness to the scene, I also designed a moving sand decal for the landscape. Here is a GIF to showcase it. And feel free to give me feedback about it. This is my first time using Niagara.
Hi, this is my 4th real time visualization project, and lke the others I try my best to make it better than previously one, and this time I focus to make a neighborhood clean bakery to be viewed on daylight and rainy scenes. For pre-made stuff I used some marketplace assets to create the rain scene and fully…
I recently integrated some digital battlemaps into my home D&D sessions from fantastic creators such as Dynamic Dungeons and Animated Dungeon Maps. These maps incorporate dynamic lighting, particle effects and atmospherics to create a greater sense of immersion for the player and my table has fallen in love with them so…
Replace works on a per layer basis, if you're painting the normal stamp over another in the same layer it will mix If it behaves differently from that it's broken