Hi, We reworked the track surface ....again. :) But we are happy with the latest results. Let me know what you think. Here is a quick overview what it looks like at the moment and how we did this. We still use the two base materials which are blended by vertex color like before. On top we use a parallax decal with a…
Cris as requested (in skype) You really need fly away hair cards at the part. Right now that is one of the reasons it still looks so fake, it's too perfect from root to tip. Add some small hair cards to break up the silhouette, especially at the front hair-part. And the biggest crit, is your facial anatomy. You…
No worries XenoKratios, Try Ebay, I have a friend who refuses to buy computer parts anywhere else :P I would recommend upgrading your PSU though, you really don't want to put too much demand on it if you can afford not to because it could fry your other parts. Thanks for that HUGE post Ryswick, I don't really need it right…
Again, you're confusing search results with user base, and again I'm telling you those are different things. You can make some wild guesses about it, but not as accurate as companies actively researching and gathering data about real companies using software A or B. And you confused it even more, saying Max was searched…
Whoa- I feel like you got a little ahead of yourself :P. The proportions and general rhythm of the character's form's seem really stiff. Its always good to make your characters look at ease, or posed naturally as any stiffness will show through in the final result. Also, Its always good to work from large details > medium…
in the last image under the bridge shot. If you work a bit more on the ground of the model it will make a worlds drifference. A lot of modellers complain about the looks of their model and never feel they get to the realism part, always something is missing. If you spend a lot of time just on the foundation of your model,…
Bartalon great stuff. first i have createAssignNewMaterialTreeLister ""; assign to hotkey m. the new button (select object with material) works great with my hotkey .both windows work great at same time. for me this is a great worflow.fast to change materials if i need.(you interface is great and simple) (clicking material…
It wasn't the Udraw alone that sank THQ, it was many factors, many of which were just fairly good games that didn't do as well as they maybe should/could have. THQ for the longest time was heavily reliant on licensed products(Dora, wrestling, etc.) They saw that this mid range shovel-ware market was starting to dry up so…
Personally, I think such an objective and inflexible method of quantifying quality of work is wholly ineffective for such a subjective discipline as art. It may work for math where your responses are typically right or wrong, but art is not so cut and dry. One man's feces on the wall is another man's Rembrandt or Da Vinci.…
A smarter counter-puncher that was Marquez gave Pacquiao a whole lot of trouble, exposing Pacquiao's flaws. It will be magnified when he steps up against Floyd. It would be a fantastic fight to be sure, and my heart goes to Manny. My brain however has to admit that Floyd has all the advantages. Everyone's got a punchers…