Haha I love how Seattlelites and East siders are so divided. They are different types of places, rather than saying "my place is better for these reasons!", just say "hey I prefer this area!" I've lived on both, go back and forth often, and the reasons you guys give are silly. Lemme debunk some silliness. Eastsiders;…
oh alright alright no need to throw tomatos at me.. ill write it over, with broken english and all well i think i said smt about yo mama being.. hmm.. no that was from another post oh oh! :P i remember how i truly dig the color scheme.. very nice the proportions and all look very solid too, although all renders indicate…
Before i go into detail for what is needed let me give you my little spiel. Ok so the game is Star trek. You know the show with the captain, the crew and the unsociable alien. Its all about putting you in that captains chair and making you feel like that captain. Gameplay makes up a combination of guns of icarus and rogue…
Hey polycounters, lately I've been getting more and more into optimization for video-games, at least the kind of optimization that artists usually have to deal with in a professional environment. Mainly talking about and digging deeper about the skills needed for a good world environment artist/leveldesigner. Generally I…
https://taggames.bamboohr.co.uk/jobs/view.php?id=3 About the Role This is an exciting opportunity to work on some of the biggest brands in games, delivering groundbreaking experiences for our players. The Senior Technical Artist will help bridge the gap between art and code. As a technical artist you will help build…
@N_GONE Thanks! It's a lot of fun doing all his techy armour bits and pieces. @mayash33 Sure, I wondered if that might come up. I'm tempted to bring the face more in line with the real one. I think, for me, at the moment the eyes are too wide apart, potentially there is some tweakage needed on the nose and chin. That being…
Loving it more and more .... but the save system is horrible. Basically lost 2/3 of my evening session because I was assuming I went through autosave checkpoints but really didnt. Terrible! Edit : okay I got it. Manual saves bring you to the beginning of whatever chapter. Autosaves do happen, but they are different data.…
To really critique it we need to know what the goal of the design is. Is the space really shaped like that with windows like that, or were they just made up? I'm guessing it's made up? Can you make it up differently? Also with all design the end product is usually something intended to sell the design. So even if this…
There are a couple of criticisms i have, they're largely nitpicks though. I think that the subsurface scattering is maybe a little too high, it's causing shading on the face to be too soft and that's bringing it into the uncanny valley. The lighting setup feels like it's purely ambient light, it doesn't feel like there are…
Sorry i mentioned it in my post, it was a broad stretch to relate the two, and don't think we need to discuss that there is some disgusting behavior going on. I also don't think we should post things related to it, or the above video(s). I wasn't trying to generalize entire people, and surely didn't want it to be a point…