Hey fellow PolyCounters! So Game Wizards is starting 3 new STUDENT games. We are the same school that placed 2nd in the Make Something Unreal Educational category last year. My name is Nick Marks ( I am one of the teachers ) and I will be starting the thread off but letting most of my students keep it alive. We will be…
Coming from substance too older methods of baking is very jarring but i cant use substance anymore and Xnormals is not doing the job, i was wondering if there are any sort of "bake by name" or way to bake too the same map object by object so the transfer does not take from the surrounding meshes when being baked? Currently…
Thanks for the input. I'd gotten the same impression about layer names not being easily accessed when searching around for a solution. I might, instead, export out both subtools as FBXs to Maya and see if there's any way to export out the blendshape names from there.
Nice job! End result has really nice texturing work. The wireframe could use a significant amount of optimization I think. Usually for a game asset like this, you would want to have the edge flow match the design details, rather than being an evenly distributed quad grid. Curious how low you could go, and still preserve…
so basically i'm making a game, but i use a very old computer and so my dad said if i make a snake game on C i get a Gaming PC (A fast Computer). So i need YOU to make me an exact copy of google snake. but you might say "why should i help somebody if i don't get anything!". you are literally helping me make a game that…
Vassago's got it. A last gen game cost $4 million, a "next-gen" game costs $40 million. Guess what? People are not buying ten times as many games. A lot of publishers and studios bet their asses that we would cover the costs and and we (as an industry) have not. BUT! There is good news. Wii is a massive hit. MMO's are…
Really great work and I wish you the best of luck and will be following your posts here and on Vimeo. Really love the animation of the pod for the new game, if you can translate that into 3D I think you'll have a very unique feel. Your previous game looked great but a little bit unoriginal. Art is not your problem that's…
Я 3D-художник, ищу работу в сфере 3D-графики. У меня есть некоторый опыт, я работал с командой разработчиков модов Old Realms. The Old Realms — международная команда, разрабатывающая глобальную модификацию, полностью меняющую игру Mount & Blade II: Bannerlord.Вот что я для них сделал:• Создание 3D-моделей различных…
.....!! Interesting, I was really hoping that people would have atleast one game that they really, really, really hated. Like if a human being was named after that game, he/she would probably get shot over another human being named after another terrible game. That specific. I mean you would want to put 1 game per slot.…