Hello polycounters This project is essentially a remake version of an old work in progress portfolio piece https://polycount.com/discussion/172443/abandoned-flooded-mall-ue4#latest I could not figure out how to complete it at the time. I feel it is an interesting concept and design so I'm remaking it. The project is based…
Pangaea Games is currently looking for artists to help on ReZort, a wave survival game based in a near-future thrill-seekers' resort established after a zombie outbreak. It will be an FPS with a photo-realistic style. Payment will be available as soon as funds are secured through crowdfunding. You will be paid for each…
The cinder blocks you mention are scattered around to break things up a little what's to say that the building that once stood where the broken wall now stands didn't have those?. Also I'd like to mention that for the rubble bricks I used reference from Crysis 2 mine are higher poly than the ones found in this game. As I…
The whole thing looks quite aged, except the wood which looks just a bit scratched. It should look faded and decayed to match the rest. Those stripes on the side of the machine seem pretty scratched up but the paint lines seem undamaged, stuff like that would begin to peel or have at least some imperfections at their…
Well if you want to make a shader like that I suggest you make it so it has a practical use to it. Why don't you turn that into some type of weather shader system that can simulate clouds, or stars. I was thinking an outer space shader that can be used to create skys and novas and that kind of stuff. You have the lightning…
[ QUOTE ] I wandered the halls last year and don't remember being offended by the presence of booth babes, or that anyone's models were shockingly unclothed. This all smacks of letting people with overdeveloped social consciousness run things. Next thing you know, they'll only be selling tofu and salad in the concession…
I'll preface by saying I haven't read the book, but I have to call Bs. Infections caused by tooth decay was one of the primary causes of death among early people. Not only that, almost all groups of early people were primarily carnivores because of pure efficiency. One bison is going to feed a lot of people. As for this…
Thanks for the comments everyone. All this positive feedback really gives me the motivation to push this project forward I've 50% completed the walls and floor of the hallway, so i'll update you all with that very soon. Rick - When i run around in the room the stairs appear life-size to player, but i'll look into it. Also…
Sorry for the late update! Been a little busy and wanted to address all concerns and feedback before giving an update. Here is my final render and texture sheets!!!!.....Well final for now lol, but I would want to revisit this later. I went for a more aging and worn out look than the reference. Probably went that route…
I'd ditch the railing or at least remove parts of it, maybe only have it on the right side and foreground (don't obstruct the statue). The statue itself needs some work, and I think flipping the roof (so the opening is on the other side and using the light shafts to highlight the statue (like add panels till it's almost a…