Hey everyone, I have some questions related to rigging an armor wearing character. In my case it's my Ultra Marine Model from the Warhammer 40K Universe. If there are already posts explaining what I am asking, then I am terribly sorry, but I just couldn't find what I was searching for. I am quite bad with rigging and I…
Hey guys. I am doing my FYP at the moment for University. The overall aim of the project is to recreate 3 high-poly characters into next-gen handheld characters. I am aiming to use the characters with iOS, on the iPad and iPhone. I hope to rig the characters and get some example animations working. And then touch wood get…
Looks like it destroys atmosphere, light pooling, and layering. Readability is worse imo. Everything feels like it has its own lighting rig, and thus nothing sits in the scene together.
Hello there, Currently were alpha testing our indie video game which is called Stone Rage. And we have the following positions to be filled (Technical Artist, Primary Network Coder, Seconday Engine Specialist Coder, Maya Rigging Artist and Concept Artist). If youre interested to work with a professional and dedicated…
I think it's pretty cool, it's a step above what most game riggers can do, it shows a wide range of skill that would probably open quite a few doors. The market is getting pretty crowded and there aren't that many rigging only positions available. A lot of the rigging jobs are animation and rigging, or technical art and…
Currently working on a college project, I've been meaning to start one of these WIP threads for ages. I've set myself the task to model, texture and animate a beetle for a short clip. The clip will be a simple camera rotation with zooming shots detailing certain parts of the beetle. So far I'm into the late stage of…
Hi Guys, I'm having a bit of a problem with a rig for a crab/spiderish like leg in 3DS Max. I'm using a HIIK on a bone system and some of the bones don't play nice for me. I'm not extremely well versed in rigging but I do have some knowledge. Stuff I've tried: Several constraints, but even after reading up on them on the…
kicking up my sketchbook for wips and personal work. always wanted to do one of these and now feels like a good time to make one starting with this wip: learning more on how to use blender with some modeling for a sculpt
Hi all! I've been working on a character art project, and decided learning how to make a basic rig for a simple idle animation would be a big plus for my portfolio and for presentation. Advanced Skeleton 5 in Maya was recommended to me and it's been working fine. I've rigged the whole body and painted the weighting, happy…