Here are some characters of a personal book-project I am working on. Ideas for new creatures and critique of cause, is always welcome. These are the main two characters
Base Mesh modeled in Maya 2016 to be exported in zBrush and detailed. Base mesh - Wireframe This weapon is part of a bigger scene wich I am working on.
looks good, i expected some weird fantasy thing with crazy edges , i prefer the old groove tho, the new ones don't make so much sense and they add a lot of noise
My Artstation: https://www.artstation.com/darkojovanov/albums/all I have exp. working with game devs. (I can do concept Art too. My rates depends on the studio budget, but I wouldn't like to work full time for someone with lower then 2k$ paycut monthly if studio is profiting. My expectations are 2,5k$ a month for starters…
Fantasy Adventure is an action RPG from Userjoy. In the game, players control an expanding team of heroes, fight against malicious monsters and bandits.
I've been working on this for a bit now. I'm not entirely sure if its done. There may be a few things to add/changes to be made still. Comments and critique welcome. Additional Screenshots:
Hi everyone i'm new here and i just want to share some of my art and meet us. C&C are welcome you also can find me on: https://www.artstation.com/hectormonegro https://www.instagram.com/hector.monegro/ https://www.deviantart.com/hector-monegro
Hey everyone; This is a prop for a larger project, a fanciful/medieval armory environment it is currently un-textured and as i'm still working on the mesh, any feedback is much appreciated!
Title says it all, everything is WIP though, so i would greatly appreciate crits and comments at this stage, especailly about concept, silutette and basic colours... any tips on how to hainpaint would also be very nice! wires, flat colour and closeup of face;