Well I am a big fan of the Iconic Dirty Harry movies and have always wanted to create something related. I have not tried my hand at creating any weapons before so thought the all famous Model 29 44.Magnum could prove interesting :) As I have not really had great experience with hard surface modelling or baking I would…
My name is Eugene Kuchinsky. I like to create new characters and remake already existing characters, to improve them. I joined this contest, not only because of the good prizes, but also for to figure out the myself of new opportunities СС. I think it will be great! I like funny and hilarious characters. And what could be…
Hello everyone. I have a question that I haven't really found the answer to via google & such. How do you determine what size texture map to use when creating a poly mesh for something such as a mobile game or PSP spec system. For example, if i create a grid that is 8x8 (1 grid box = 1 meter) that would represent a street…
On the other hand, the opposite term for this is "brutal honesty", which for too many is just an excuse to be a nonconstructive jerk. It doesn't help that so many points central to these discussions constructed around highly subjective or misguided "truths". ...Like, why we keep acting as if there is a "default" type of…
Did you model this using splines? Also, I stumbled on this great tutorial on creating headlights. It will look great on this car because of the era of the piece. Happy modeling
Here are some new updates. The fight sequence between the Allien and Predator are all created using the "direct puppet" tool within iClone. As you can see above I have added some atmosphere to the video by adding fog, smoke and fire...and a little rain. 3D art is great but sometimes it can be to clear, clean so adding a…
I honestly dont understand the complaints about the art - I understand this is a website full of artists and many of them aiming to create photorealistic stuff, but honestly, what else did you expect? I love Fallout. Its a great series of games. But they are great because of the gameplay and interesting world around it,…
The modularity is good and working fine. As a set of modular buildings they work great. But if you're creating a disaster scene, it looks really clean. You've got a fallen bridge and there's no dust piles, all the buildings around it are really clean and there's no sign of this place having been... lived in. It's like a…
@AlexCatloverextreme: Hey it's great that you did! Never knock your first tries, everyone has them and they're the stepping stone to getting better! The fire effect has a great shape, if there were some more oranges and yellows it could feel hotter, at this resolution though the blade on the other side is looks like it's…