Hi, I'm currently in my 2nd year of uni and we're working on game demo in teams of 11. I've always been interested in level design and [FONT="]environment[/FONT] art so I quickly put myself forward for these rolls. We're just over half way through the project now and I was hoping on some feedback on what I've done so…
I've put up a new site to demo some Unity projects of mine. As you'll notice, the web site is a work in progress and not all pages are done. I've also decided to put up some Unity projects that are a good start for any project. The idea is to share some assets, some Unity scenes w/scripts and working functionality. You can…
Hi there, did some testing with 0.42 version. Only doodling on supplied demo models, but here are some thoughts on feel/functionality of tools. Edit: Well - it's easy to ask for features, any way great work so far! This could end up being a true alternative for quick texture painting. Small issues 1. Couldn't get picker…
Job Summary * Company: 7CGI Limited * Job type: Full-time, on-site * Location: Dhaka, Bangladesh * Experience: Minimum 1 to 2 years * Salary: Negotiable * Probation: 3 months * Preference: Male candidates preferred Introduction At 7CGI Limited, we work on high-end 3D Visualization and 3D Rendering projects for clients in…
best video I've seen yet of it, 20 minute detailed gameplay demo http://kotaku.com/5223889/the-best-mmo-demonstration-video-youll-see-in-a-while edit - ah sorry shep your link wasnt working for me :)
Hello, we are developing our 1h free demo for our game. We are a team of passionate hobbyists who want to give life to this project. We work hard to slowly build this project on our free time. This is not a paid position as we do not possess a budget at the moment. Im gonna leave this post active as its always nice to…
Congratulations on finishing your first demo reel! The good news is the hardest part is behind you! Future demo reels will only improve the more you put into them! However this reel needs some serious work I'm sorry to say. Honestly I would recommend going back to bouncing balls and very simple overlap exercises. If you…
Not necessarily it all depends on what your doing if your doing a one to one object. As an artist what ever you can get the best result from is the best way to doit. But hey crayon I think your demo real was pretty good. try and bring the same detail from your media arts and animation demo real to your game art. The…
Don't rely on speculations... try to get a basic demo built quickly, run test in engine, and then you'll have real data you can act upon smartly. Work with your programmer to use tools like the profiler (maybe it's called something different in UE4). If you don't have somebody who knows how to do that, you'll need to…
If you think someone wanting to give you a job is going to sit down and scrub through your .MOV, they won't. If you don't impress them with a few very highly detailed stills, then don't expect anyone to download your demo real. Its either going to take too long for anyone to care, or too low res to look good. If you…