You do know right that most airsoft replicas are not 1:1? Unless you have a GBBR one that is. But looking good so far. Not a fan of the stock wrap, I prefer the good old duct tape cheek riser, but I'd say also just be careful not to have too tight edges.
yea that's the route I want to take this :) I was going to make the suitcase from the hitman film, as it has more things in it (sniper rifle, knives the while lot) But, the guns in the film aren't even the same ones, to be honest the only thing they got right is he is a hitman and bald. Film: Real game replica
I think the main thing to understand is what purpose a normal map serves. A normal map replaces the mesh normals of your lowpoly model with that of the highpoly model per pixel. What this means is you get much more accurate lighting on your hard surface models. So you can't just think in terms of small details like screws…
That's good to hear, thanks for a great answer. I like the idea of a zip file with higher res images. Hopefully though, Carbonmade will add it to their website eventually. @ sltrOlsson: Okay, hm. I don't think Carbonmade is too bad though. It's pretty easy to organize the projects so people can click on stuff they're…
The 7800 series is pretty newand isn't likely to be replaced soon. NVidia and ATI have both been starting at the top of the line and then working down a bit before leapfrogging the current generation. ATI is slated to release their competitor to the 7800 in October. Beyondthat, nothing really big in the short term. Intel…
Hi All RDBK Studios is looking for a Full Time Animator that can help work with our team to replace our placeholder combat animations for Renown a medieval survival being created in UE4. UE4 Experience is helpful and must have around 3 years of animation experience or an extensive portfolio. We are using 3ds max and a cat…
Last week I ended up being a day late with the update and this week I'm posting the update a day early since I'm going on a mini-vacation this weekend. This week I got a lot of feedback from the fine folks in "Ryan Benno's Game Artist Hangout" Discord server. They suggested adding some spotlights in to emphasize the door…
General speaking the big boys (Quixel et al) do fancy stuff with polarizing filters and specialized light setups that will be difficult for you to replicate without a R&D and mechanical engineering budget. But something simple you can try is getting a circular polarizing filter for your lens and twisting it to remove as…
Some of those look colour enhanced, but the general principle between them all is the same. You're going to want a material with: a low to medium specular exponent. Between 4 and 10 for a default phong implementation. A coloured transmission mask modulated by a dot product between camera and surface normal. Depending on…
Hey guys i know its been a short while since i had any updates for this but i have plenty of other work im struggling to get through as it is xD I'm sort of stuck at the moment with colour theory for the polypainting process, i'm not by any means a good texturer and i haven't done a lot of painting in the past but i would…