It's been a while since I had to animate with Character Studio, but if I remember correctly, there is no way to stop the head and arms from counter-rotating / staying in their current rotation when twisting the spine? Similar for some other limbs/connections. Edit: Basically talking abou this:…
I've been running a Cintiq 21ux as my main monitor for about 6 years, it's a little harder to calibrate but it can be done, they have IPS panels so it's not a substandard screen. I've worked on the 22hd in studios and it's even nicer than the older model I have at home. I've put 8-10 hour days painting textures & sculpting…
ok thank you all for your advice i didn't mean to sound put off by them but i have been dealing with a lot. by countless hours i've spent 2 years solid on modeling and i have way more assets than these. The reason i post the times is because that's what I've been told to do from other resources because speed and efficiency…
hey man, nice easy layout on the site. The work itself shows promise but definitely needs improvement to be at an employable level, not to be too blunt. your anatomy on the 2 humanoid drawings seems rather off in the face and some general proportions, like eric said some figure/anatomical studies would be good to see. Also…
i guess no one paid attention to the rest of my post :) 9-10 not 10.25$ is minimum wage where i live, where most low end studios start you paying, seriously i know people WORKING at studio jobs getting paid 10.25$ an hour for a lot more work then i do freelance. half the reason people can't get freelance work is because…
Heyo, I started working on a small collection of stylized low-poly potions some time ago. The goal is to have them all fully hand painted and ready to use in Games and Animation ^_^ I'll keep posting progress updates here and I'd be happy to get your feedback and suggestions along the way! TOOLS: Blender (Ucupaint), Clip…
First let me tell you empirically: on our Tech Art Techniques Panel at GDC this year, we polled the audience on what software they use. Last year, almost exactly half said Max, same said Maya, there were less than a dozen between everything else. This year, it was about the same. The trend I have seen that is not backed up…
Well not a tutorial expert here so bear this with a grain a salt . I have my own tutorials on yt and if you put me to watch them with a gun to my head I would die of cringe . So what I am gonna say kind of applies to me as well . While it is useful sometimes to have the user feel and see your thought process it makes the…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Hmm... here's some more numbers advice. In my corner of the outsourcing world, these are the rates I usually see: Low-end overseas art studio: $140 - 180\day ($17.50 - 22.50\hr) Average overseas art studio: $200\day ($25\hr) High-end overseas art studio: $300\day ($37.50\hr) Low-end domestic art studio: $350\day…