We have active community members from the companies you are probably trying to exploit. It is out of respect for them, their hard work and their continued effort for our industry and community that we don't actively advocate undermining their efforts. Also there are more legitimate users here than you probably realize.…
Hey Josh! Glad to see you post around here :) The worn Teddy's textures are pretty sweet. Some things you should adjust in some places, is the saturation to give it a few more breakups. Right now its yellow/orange all over the place. The polycount is also super high. Remember, a very important rule in low poly is that all…
Hey 3Drobbo, I've worked on AAA titles and very few of them have full body normal mapped cars and my personal opinion is that normal mapping a whole car is a waste of time, how ever it really depends on the polycount. The current industry trend for this generation is a minimum of 16,000 polys for the exterior (including a…
Poop said: I think it's time you stopped mucking up General discussion with your jabber jaw and started making art to post in Pimping and Previews for once. There are plenty of forums for people interested only in political discussion, GD is for actual contributing members to talk about general stuff. I always thought GD…
Alright kids, I see that my moderating influence has been gone far too long. First of all, CheapAlert: seriously, man, you're talking shit to a 13 year old? Apparently on a regular basis? I get just so close to having a better opinion of you and then this sort of thing happens. Morrowindsky81993: I'm partially convinced…
Hello Where would you suggest posting a job for a Lecturer in 3D
Modelling other than Polycounts job board which is obviously the best place in
the world, any suggestions would be very much appreciated. Best, Neil
So Its been a long time. I've been working on the project from time to time but had extended breaks as you can imagine. Anyway I'm done with the highpoly and I've mostly finished the lowpoly + uvmapping. Here is the high poly: Further detail shots of the highpoly: http://aaarts.files.wordpress.com/2011/04/highpoly3.png…
We’re in search of an experienced (Environment) Concept Artist who can bring our vision of a cozy, stylized, and toony settlement set in a valley-mountain scenery to life. The project we are developing is a hybrid (stylized) city builder set in the Viking ages. We will provide references and screenshots to closely align…
Hello fellow polycount users! I’ve been following polycount
for few years but never really posted till today. I am a final year games art
student and Teesside University and for my final year project I am recreating a
section of the Addams’ Family Mansion based on the 1991 film in UE4 using 3ds Max. Since I’ll
be doing…