Hello! I'm a professional environment artist with 8.5 years of experience. I'm open to taking on work in a freelance capacity! A little bit about what you're getting from me: I've been in the games industry for 8.5 years, and worked at several AAA studios, including: * Electronics Arts/Codemasters // EA Sports WRC *…
Hey guys, I've been playing around in ZBrush and I'm following this tutorial: http://pixologic.com/zclassroom/homeroom/lesson/environments-with-seth-thompson/ I'm having a slight problem with the panel loops though. In the video he says to turn off Polish entirely to create a harder edge, but when I do that it doesn't seem…
You can do it that way because ngons are fine as long as they have an edge loop buffer between them and a change in direction on the mesh. However it would be best in general to finish those loops off around the object and keep them in quads. That way if and possibly when you need to drop an edge loop on that object you…
What is best practice when exporting looping animations for use in a realtime 3d game engine? for example: looping walk cycle (frame 0 and frame 100 are identical) 1. set start frame to 0, end frame to 100, export or 2. set start frame to 0, end frame to 99, export Option 1: duplicate frame data but curves placed end on…
Very nice. Definitely better than any student work I ever produced :+1: Agreed with illumisanic. Something I notice in grad work is that its common to spend a lot of triangles in small fine detail areas while neglecting the larger silhouette. If you take some of the triangles out of the high density areas and spend them in…
I've been feeling discouraged from making stuff and posting, but I'm trying to make an effort again. The main issue with all my models is inability to adequately pose them: they have a tendency to break in a way that I can't quite fix. The legs become too short for sitting poses, the arm twists break silhouettes, the…
Thank you everyone for your interest. The gig has been filled. ------------------------------------------------------------------------------------ I’ve been working on a spiritual successor to Future Cop LAPD for a few years now, but I’ve been having a difficult time finding an animator for the occasional job animating…
I love this. The execution is really strong, and the prop work and modeling are great. Overall, good job.I freaking love Lisbon and Portugal, and I’ve wandered these streets a lot, so you really captured the vibe. One thing that can elevate good work to fantastic work here is values and tonemapping. Let me visualize what I…
Evening all. Im following this tutorial: [ame] https://www.youtube.com/watch?v=QoKVz1o99FE[/ame] for a traffic light and where he put in the first egde-loop at 1:18, hes able to put the egde-loop where he wants it to be. But in my case, the egde-loop just snaps in the middle of the blue box. What am I missing? Is this a LT…