I have implemented a Quick/Iterate Save feature as requested by Justin DeVore. Sorry. No Gif for this. Should be pretty self-explanatory. You guys are smart fellows. To start the "Iterate Save", first chose or create a file with the "Set Save" button. In most cases you will be choosing the file you already have open…
We are in the process of developing an anime-style indie game in Unity, with emphasis on character presentation and stylistic visualization. The project is currently in active development. Core systems are in place. Iteration is occurring. It is currently composed of a programmer, an animator, and a 2D artist.…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
I assume you're talking about painter Assuming the reload resources plugin doesn't work... When you import a resource. Import it to the session (not project or library) and label it differently with every iteration. Don't reload the resource, import it again and assign a new label That allows you to easily find it using…
We’re developing a stylized endless runner for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a skilled programmer, animator, and 2D artist. We work remotely, communicate via Discord, and share data through…