Hi all, I was just thinking of doing a complete over haul of my portfolio making bigger and better work, but thought I would see if there was anyone looking for any 3D model or environment work done.Or if not I will just get totally lost within my own work and become unavailable :) . you can see my work at…
Being only concerned with the relative rise in unemployment is a little myopic. For arguments sake, say Iceland was an employment utopia prior to the collapse, and had 0 folks unemployed. Further suppose that the crisis caused one person to lose his/her job. Would you then say that the unemployment rate has risen…
You're welcome. Yeah i wasn't sure what you were doing with the counter. But i guess you don't need it if you put your last format outside the j loop. Then there will be a line break at the end of each row, no matter the width of the bitmap. for i = 0 to (aHeight-1) do ( aRow = getPixels aBitmap [0, i] aWidth for j = 1 to…
Hey everyone! This is my first time posting here, and I am very excited to finally share a personal solo project I have been developing in my free time over the past couple of years, alongside my full-time work as a 2D artist. What started as a small experiment gradually grew into a playable prototype. I’m posting some…
Hey. This pack of tools originates from a toolset I wrote for 3ds max nearly 20 years ago which I converted to blender when I switched on version 2.8. They where used in a few productions so far and shaped around typical needs to streamline processes blender does not very good. There might be still some incompatibilities…
Can't say I have, and how nutty is she getting in her old age? Hopefully she is doing this for something other then artistic expression... If ever there was a site that needed an "about button" its that one.
Hey man, apologies in advance for my terrible handwriting and paint over skills, but if you get the idea of what I mean, that's what I'm trying to get at! All of the metal and such I think could benefit from a little bit of reflection, which would be controlled in the glossiness and environment map. Anyways, good job man!…
@theStoff Hey ! Thanks for giving me your advices ! You're right maybe I should nt try to complicate myself too much, I will see how it goes ^^ . I m just worried that she is recognizable. Any way thank you a lot :D ! @GravityBwlast Hey Antoiiiiine ! Je te connais :D On a fait la même école ! C'est trop marrant de se…
Hey, Vertrucio. I really appreciate you elaborating on your feedback from the Discord. On my next pass I'll try to get some more normal variation in the wear I add, and vary things up on the top ring and hexes. I realize there's no scale reference here, but this thing is pretty tall. The ring starts at about head height on…
Hey guys, attached are a couple of the last renders before I plan on retopo followed by taking her into Substance Painter to properly texture. First one is just a look at her without her gas mask. Second one is a quick look at the final sculpt. Overall I think she's in a good place to start working on texturing. A lot of…