Very cool fonfa! First thing though, your graph is REALLY spaced out. It's just a personal preference but I would bring things closer. Even if I zoom all the way out I can't see your enitre graph. If you are worried about the titles of your frames running over one another, try making the frame titles something short, and…
Hey PyrZern ! . Here is how Hazardous sets his up: http://hyperdivine.blogspot.com.tr/2013/01/goose-sci-fi-trooper-pilot.html For example I am making: - 1024 Body - 512 Face + Hair - 1024 Weapon Ok good new is I more or so finished body and face. Please have a look and warn about anything I missed people. So the bad news…
Hi! happy 2013. since the Mayan's were wrong. My new years resolution, along with all the obvious ones, get into shape, be nicer, was to learn something new / make some Dota 2 items. anyways I started with Zbrush. it seemed to be the most flashy of the 3d modelling programs and it's core concept of sculpting was something…
I'm not so sure. The difference between CoD in 2013 (Ghosts) and 2023 (Modern Warfare 3) is immense. The difference in hardware power is immense. If the graphics of "Ghosts" was released today it would be universally panned for looking dated. The Last of Us was a massive benchmark in visuals back in 2013, and they ended…
I'm sorry guys if this thread is quite old and I'm suddenly just bumping it. Yes, guys. I had this problem myself. The affected products are (products that export obj incorrectly, so 3DO doesn't read them correctly): Autodesk 3DS Max 2014 Autodesk 3DS Max 2015 It's because they use FBX plugin 2014. So here's my solution (I…
You can check for the correct paths in the registry. Below are my entries, as you can see i moved the whole load of materials and textures to a custom path. Of course on your the system, the paths will be different. But the entries should exist and the paths/files they point to should exist on your harddrive too. If those…
Just thinking out loud here, haven't really got a chance to test this theory. But what if the color texture already has a pretty dark/near black texture? Then multiplying the AO into the diffuse won't amplify the dark effect that much. In that case you ought to benefit more from multiplying a separate AO map into the…
I've been lurking around polycount for a some time now and while I am still a student I figure it'd be a good idea to post some of my work to get feedback and critiques to up my game before graduation. One of my current WIP's is a game environment based on Disney's TRON franchise. So here we go: Flynn's Arcade: The current…
now i have to actually do research... fine whatever. EA profits http://techcrunch.com/2013/01/30/light-on-revenue-ea-barely-squeaks-out-a-win-for-the-quarter-with-digital-up-thanks-to-battlefield-3/ Ubisoft profits http://www.polygon.com/2014/5/15/5721090/ubisoft-q4-2014-yearly-earnings activision profits…