Ninja Dojo 5.8 updated for Black Belt and Grand Master. Can be found on Creative Crash and the Ninja Dojo Page. Ninja Dojo has been tested and verified in maya 2014. 5.8 updates Ninja Asset 2.3 1. fixed an error that would occur on load if you didnt have an asset bookmark file.(this would not cause ninja dojo to stop…
Thanks guys! :) Yeah I know I am working slow. D: Here is the unwrap. I would really love some feed back... as I never really do get feed back on my unwraps. I found while doing this wondering if I am doing anything unconventional. Like I end up being afraid to turn UV shells, or how tight is too tight, I have seen people…
[ QUOTE ] update above. I am a bit concerd about the ion advert. is it too curly and crazy for the eye? Is the direction really given? does it do the "thing"? [/ QUOTE ] Everything looks great except the ion advert. I don't know if green was a requirement but its not the best choice of color IMO. Often in cartoons, games,…
I can't quite tell how you have the eotech modeled, but keep in mind the outer shell is a totally separate piece, which is only attached with little screws at the bottom on both sides. The bigger screws in the middle of each side are to adjust the windage & elevation of the sight itself, and are accessed through holes cut…
I mean the way it was created and for what purpose is something I anticipated. They built something that is quick to monetise, maybe not monetise the way Midjournery and Lensa are doing it, but driving users so that you can get venture capital. Also the people behind it are marketing people looking to monetise web3, nft…
Unreal you should be fine with the base license. You won't fall into the money world until you start to clear a certain money threshold, even then you may never actually need to pay due to the EULA. My place of business falls under a certain category in the license that basically says since we don't ship a product we do…
Hey there, welcome :) Just so you know: we don't bullshit with our critique here. Okay here we go: The initial impression of your portfolio is quite weak, make sure you follow regular design rules like the grid-system to help you line up things properly. Don't use hotmail, use gmail or something that feels at least a…
Hi everyone, I'm working with trimsheets for the first time and have a few questions: * How can I maintain a consistent texel density with my UV shell? My object often ends up being too large, so I have to rescale my UV maps significantly each time to fit the trim. * How should I use horizontal tiling if my UV island is…
I,m lost at this part. The point of this article it's not unique > average. but more like ugly > just ok. in term of popularity. Simply because men will have more confidence to approach women that many other men think she ugly. Not really relevant to art/game industry eh ;P. games that liked more will sell more. loved more…