Ive written about this before but ill touch on it again. Context is king. Think about who is going to be viewing your resume. most likely HR types and Producers. less artistic, more business leaning people. Art leads will look at your portfolio first, and then look at your resume to fill in the gaps and answer any…
Decided to add some war dents, might decide to add some other details later...so far this is weapon isnt even close to the tri budget yet... couldn't get past an error in the ChivalrySDK so I just grabbed their mesh to compare the weapon in game...looks right .
Love that you are posting this. Found the environments in Guild Wars 2 absolutely amazing and have been taking screenshots for my own reference later. Awesome to see the process and get some perspective on the environments themselves. My first actual post on Polycount, I have a long way to go.
I guess the reason there are a lot of reboots now is because studios were unaware of the possibility before and this is a way for them to "repair their mistakes". I get a bit of a 'star wars prequel' vibe from the cg characters in the trailer but I don't think it looks bad. Sinestro looks cool though. ;)
Isn't that just a war of retribution, i.e. the Israelis kill Palestinians because Palestinians kill Israelis because Israelis kill Palestinians? I.e. a circular problem and the reason all negotiations so far failed because someone always wants to get one last revenge in before the conflict ends?
I´m keeping the game away from mah girl or im not gonna get me any ds action in forever :/ So far. Microsoft owns nintendo. Looking forward to sony. I reaaaaaaaaaaaally want to see god of war 3 goodies! That + uncharted 2 = ps3 buy.
I posted a contest for game character website art if anyone's interested, ends on the 4th; it's a quick way to make a couple of hundred bucks, thought I'd share in case some of you are hungry :P
Just a quick update. Back from the holidays and did some additions. Added wheels and made an attempt at modelling the part behind the wheel. I have a problem with modelling the part behind the wheel. I want to make it as simple as possible, since that part won't be seen much, but in reality it has a bunch of connecting…
Has anyone figured out how to hide the title bar in 3ds max? Also the yellow outline around the selected viewport? I've managed to get rid of everything else. They're just minor annoyances, but annoying nonetheless.
same here jesse, but lets face it, the guy that invented the water moved car was assassinated, i dont want to start conspiracy theories, but i mean , the economy would fall if there was another fuel that could move cars and machines that is as abundant as water ehehe..