You have some really cool illustrations, and congrats on getting published in Exotique and Expose. I'd love to get my artwork in there some day :) As for crits, you could exagerate the arch in the lower eyelid to help open it up a bit more, and also thicken the edge of the lids (or push the eyes slightly back. Opening the…
Switched full time to Blender for about 6 months and changed to Gimp and completed some jobs with Krita long before. I am absolutely amazed by the stability, speed of development and jaw dropping user support when it comes to open source software. Lately I am becoming more disillusioned with Win 10. With the tools I use my…
I need to get more familiar with Max's workflow; I seem to be fielding a lot of questions from Max users the past couple weeks. Not that I'm aware of. Merging verts tends to be a tedious ordeal in Blender in my opinion. If I follow correctly this button on the header will highlight all the shared vertices. The Color UV…
!! close! Perhaps one of the dedicated fellow polycounter would just make this thread in pimp and previews and request to make it sticky? Mr. Jeremy is correct. The pimp and previews are suppose to present finished work of art. But since many people just want to show what they have done so far and call it finished work, or…
Cubemaps are a bigger pain to import in Unreal, you have to manually split and rotate all the faces, it's stupid work. Sorry to hear you can't get this working, it's for things like this I always have a 32bit version installed. You know last week even, when I opened a file created in some one else's Max 2010 64bit on my…
"I'm attempting to stitch everything together, but those floating triangles are still not stitching because Max recognizes them as open edges. Is there any way to fix that?" The uvw unwrap recognizes your model as is. A piece wont stitch to another piece, unless (on the model) they are connected. you might want to actually…
I really like your work. That text you used on the Assassin picks above as a really shitty R, it looks like an A and therefore it looks like your site is apafirst, not aprfirst. I really don't like your flash viewer or whatever it is - there is no mouseover on the thumbs so I didn't think they were clickable at first, and…
Its not just about the jobs, its also on the economical impact of bankruptcy and the unemployment checks people will be applying for if the big 3 goes down. I read somewhere its going to cost the government more money (like 30 something billion) in the long run, if the big 4 do go down. ill try and find that article and…
no idea how this works, but will look into it my ideal scenario is a master material and then material instances was parameters i open up atm i have copies of the shaderfx (that i even have to use shaderfx because maya doesnt support simple things out of the box....) applied for like 5 materials. if i want to toggle…
Hi Everyone. I have one dilemma and i wanted to ask other fellow 3d artists. So, as 3d modeling artist with 13 year professional experience in field of 3d modeling for movies and games i never build designing skills, just craft skills. Recently i wanted to start improving my portfolio by spending time that i get…