Hi, We are looking for a 3D artist and or Environment/Level Designer to help work with us from January. Must have experience or know how to create seamless and tileable worlds, mainly coastlines and have some experience with Unity. Please send any portfolio, rates and questions to trymstudiosuk @ gmail.com (No companies…
I'm starting an environment based on the main menu from Medal of Honor Allied Assault. Here's some screenshots from the game. And here's what I have in engine so far, there's some lightmap issues I need to fix already. I'm going to stray from the original. It's going to be a bit darker and messier and with more cigarette…
Hi, my name is Doru an i have 7+ years of industry experience making props and environments for games. I've also won 3'rd place in the Artstation WIld West prop challenge. You can find some samples of my work in my portfolio: https://dorubutz.artstation.com/ If you think i'm a good fit for your project feel free to contact…
Hello art world — I am a 3D environment prop modeler specializing in game engine projects. My goal is to add density to my portfolio, send me a task! I am willing to either build models from scratch or complete existing assets by uv mapping, texturing, rigging, or fixing up topology. Here are some samples of models I have…
Hey everyone! :D This was a personal project I have been working on for the past 4-5 months and I would love to hear what you guys think about! There is always room for improvement so any feedback is king! Here is some screenshots from the environment! If you want to check it out on my portfolio page, it is here :)…
Hi Polycount! First time posting here. :smile: I'd like to share an environment I finished up recently. The idea I had for this was a futuristic antigravity craft pitstop or a servicing area/bay. The concept for mood and atmosphere is inspired by the talented Fabio Barretta Zungrone, however I ended up reinterpreting most…
Hey! I'm Andrew and I am currently available for freelance work. My main skill-set is based around 3D Environment and Prop art. My portfolio can be viewed here: http://joopson3d.weebly.com/ please feel free to contact me with any questions, offers, or otherwise at Joopson3D@gmail.com, or by shooting me a private message.…
portfolio: http://www.thejohnwarnerexperience.com 5 years of experience: -Creating high res and low res environment, characters, and vehicles. -Lighting and composing scenes. -Building complex but easy to use rigs -Working with game pipelines to overcome technical hurdles -Am self motivated; I've completed three games to…
Hello guys, Lately been working on Environment Project to pump up my skills with game engines and material creation using Substance software package. Used World Machine to create landscape. 3DS Max for all the meshes. Zbrush for a little help with rocks and stones, and some textures. Here are the renders and a video. Link…