Los Angeles Game Studio looking for a highly proficient 2d
animator who can help with creating sprites / other game assets. Ideal candidate should have: experience with Spine 2d or some other great animation tool experience creating assets that can be utilized by Unity Engine easily Please send examples of work and desired…
Hello there! I had a look through your Artstation. I think the main thing you can work on is textures, and creating simpler, high quality models. Do you bake high poly sculpts to a lower poly mesh? That let you keep a lot of high quality detail while remaining very "efficient". A program like Zbrush could be useful, but…
Just heard about this today. Sad news, but expected. Modo had a very dedicated following under Luxology, but a good chunk of its userbase hated Autodesk and/or The Foundry, so of course when the acquisition happened the community effectively collapsed. It didn't help that the forums were soon gutted, and the Modo podcast…
ParoXum...THANK YOU! Your feedback really really helped. I already have a gameplan for taking my environment to the next level. I am going to get started on introducing a more diverse ground plain with roots and pebbles, rocks, etc. What I have done so far though... I redid my grass and I am starting to add more realistic…
Wow, thanks for the great responses everyone, this is why i love polycount :) As for the game document, I feel it's important because it probably won't be me who will come up with the great ideas. I think i need to play more games before I can design something that I would spend hours playing. One of my more innovative and…
These all look great! In the near future I plan to create Substances similar to these (sand, grass/dirt, snow/ice, etc). I'm wondering if you have any suggested tutorials and/or guides you could link to me or tips/tricks you may have on creating Substances like the ones you have done here. -Stosh
Ok this one is a silly - an ode to my cat. just did this speedsculpt and thought it would be fun for the tower :P will improve it a bit perhaps. [SKETCHFAB]4fc1fa00e4bf46c5b590902b4072a448[/SKETCHFAB]
there simply aren't enough positions for the amount of artists wanting in, which creates a breeding ground for bad working conditions and low wages. It's been this way since.... like 2008, only now are we really seeing the apex of a lack of future-proofing. The sooner people realize this, step out of their comfort zone,…
Hi! This is my very first post here. This is not my first sculpt or my first try at creating a character optimized for games, but it was my first try at creating something that looked a little better than beginner art. I know its not amazing and I know I have a lot to learn, but I was happy enough with the result that I…