I assume it is a minimal difference. :) I have a also question regarding metallic map. This map should be black or white as in real life exists only metals and non-metals. But what about situation when I have painted metal by soooo thin layer of paint that I can see paint and metal as well? Answering tomyself and still…
I was going to mention perspective too, but I thought I'd also point out that the reason it is most apparent in #6 is because of the shapes used. In paintings 1 and 4 you have very basic blocky shapes. This makes the perspectives easy but it's less interesting to look at. In the other landscapes most of the shapes are…
I only use automatic unwrap for lightmap UVs, where everything needs unique UV space. Even then, I'll tweak those to get better usage. The only other "assist" I use for hard surface UV's is an old maxscript called UV Paint. It's got real limitations though, such as having to convert to editable mesh, then breaking the…
Reminds me of the Quake2 Grenade Launcher (which is a good thing!) [edit]lol, n30g3n3s1s... great minds... I like the start on the colour scheme. something to remember is that when paint gets chipped off like that to reveal the grey metal underneath, the chipping usually occurs around points of most contact - ie corners…
Yeah, that “camera replacement” feeling is very real. A lot of the work ends up being about compensating for capture problems rather than creating anything new.In theory scanning should reduce manual work, but in practice it just shifts the problem. Instead of sculpting or painting, we spend time fixing lighting,…
I feel the synthetic feel in games and 3D in general has two main causes: - Lack of technical capacity of engine (or performance and time constraints when authoring) Engines are very good at displaying an staggering amount of tris now, have better lighting solutions, high resolution textures and more. Yet as pointed out…
For the love of god take your time designing them and get few opinions on them. I use print24.co.uk for large print orders/ 2k+ cards, 2 sided UV £40. Within the hour of sending off my cards for print, i created several new designs which i loved more than my printed one. Sigh ;') I do like the look of Moo, for more…
DM VRChat Avatar Creation & Upgrades Howdy! My name is AxiomVex, a skilled 3D Avatar Artist specializing in VRChat and virtual character creation. I work with industry-standard workflows in Blender and Unity, creating, upgrading, and converting avatars with strong attention to detail and performance. With experience in…