*Raises hand* yeah I am suffering under this aswell. Okay I dont have solution but I have what I would describe as a solid work around: If you select the shaderfx pbs shader in the hyper shade window to the right below the thumbnails there is a tab called "Property Editor" in there look for "Texture Global" it should have…
Hope most of you guys have a good fourth of July,drink some beer, eat some bar b que and celebrate this nation's independence by blowing up a piece of it Also if your the reading type, i recommend this book "The people's History of the United States" its one of the best books ive ever read on American history, it covers…
Hello vertex translaters I'm currently working on a small environment inspired by the Dharavi slum in Mumbai (No, sadly I haven't seen Slumdog Millionaire nor read the book yet, but I have read the awesome book Shantaram) and I saw this as a great opportunity to finally learn the Unreal Engine 3 while working on an…
Seriously dude, give it a break. The reasons you're citing are minor and laughable at best. Text tutorials very rarely have a leg up on video tutorials, let alone easy to use with Ctrl+F, I can't tell you how many times I looked up a word only to have it break because it couldn't find the word correctly (Warp vs Wrap),…
I think you have a bit too much tiling. There isn't really any unique detail, just 3 different textures that tile all over. Part of the problem is that the roof tile and the wall tile have features that are roughly the same size, giving it a uniform look. You'll notice in the concept that the roof is the only part that has…
Wow thanks for the visual Vig. I think I understand the concept of passes, but what do you mean in this specific application. Do you mean to render it a few times and then add the renders together in photoshop? Or does the renderer in max do seperate passes or is the concept of pass a higher concept that the renderer…
I struggled with work/life balance for quite a long time I wasted so much time because of distraction, but I didn't realized it, I used to think that I'm learning, working hard And then just last month I found a technique that help me a lot in time management. Yes, it's Pomodoro technique. (maybe some of you guys heard…
There are three options to relax, when one doesn't work try the other. Go to UV editor Menu > Tools > Relax. Then change the drop down to "Relax by Face Angles". I use this menu so much and switch between both relax methods that I bound "relax Dialog" to a shortcut so the menu so it pops up when I want to relax instead of…
That's his problem. He's over clocking a card thinking he can squeeze extra performance out of it but he's really just making it unstable. Cards and processors have red lines for a reason. A GTX is an overclocked GTS that can handle the extra juice. If it can't they label it a GTS and sell it for a little less. By over…