I was one of the main shark modelers for the previous app, Hungry Sharks Evolution, so when the sequel was started, I got to be the principle shark modeler. It was a really nice gig, working remotely but they flew me in for the launch party which was a river cruise on the Thames, and referred to me as the 5th beetle. Never…
I cannot say I am an expert at this thing but I will try my best to provide suggestion! These may be super long, and may sound tedious but it is mainly fiddling with dopesheet, graph editor and particle editor, so please don't feel stressed and have fun! You may consider this as a checklist and general rule to follow also.…
There's another problem. I wrote this after I closed down Maya, and I just brought it back up to reopen my file, and evidently the part that was in question is now gone from the viewports. Here's the scene itself, along with what's going on in the script editor. http://img.photobucket.com/albums/v416/temetry/maya1.jpg…
Animatic Media is searching for seasoned Unreal Generalist Artists for freelance car cinematic work for a leading automotive manufacturer starting Jan. 4th. **This position is 100% telework. This is a unique opportunity to leverage your proven AAA industry experience to help create stunning realistic environments and…
I would maybe invest in a good CPU such as 4930k (or even 4960k if you have alot of dough). When it comes down to rendering and anything 3D in general the regular ones does not cut it. I would also get 32GB ram, i have 16 and on several occasions had to close down apps due to lack of ram. But as your budget is fairly low,…
My biggest problem with it, is that it doesn't "feel" Jerusalem. It's a good job overall, but I think you should do a bit more research regarding the city itself: Jerusalem today is quite like it was in history, especially in the old city, where things are preserved. The view of Jerusalem today still has all the ancient…
Wow guys! Thank you for the support and feedback, it is really motivating and inspiring! :) raul - Thank buddy! Right now fixing the highpoly. The good peeps have spoken and there are things I need to adress. After that, lowpoly it is. LRoy - Thanks man! Yea I warped and damaged the tires a bit too much. Taking some of…
Hey Mannykins, cool stuff so far. I'm not sure what stage you're at, so feel free to disregard some or all of my comments. 1. Be careful with your staging, right now if you look at frame 1, you've got the character almost dead center in the frame in a very symmetrical pose. I think I would try to get more asymmetry both in…
The character seems too small for the environment, unless the dungeon was designed by/for giants. Doorways appear to be ~15' (5m) tall, with 25' (8m) ceilings. I wonder if the environment would work better with darker ceilings. On the skeleton, I'd probably add some asymmetry to his(?) clothes - make one pant leg reach all…
I just got back from seeing this. I was not planning to see it at all. I was kind of avoiding it due to low expectations. However, I loved it! It was totally awesome. It was self-aware and unapologetic. They delivered extremely cheesy lines, cheesy acting, extremely improbable situations and ridiculous action. They knew…