It's one thing to hit up Pimping & Previews with some of your amazing artwork, take some praise from it, and come back later with more greatness. It's an entirely other thing to do this WHILE posting your work-in-progress and learning from the community as you go. These types of threads are my favourite, and Phillip…
First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you. You will be fully supported in finding a nice play to stay, organizing health and other…
Hello there! Today we are showcasing what is going to be our next project for our Master at FX Animation as Art & 3D design for Videogames. This project will be called: Western Recall, and it will consist in a mod for the VR game Robo Recall. It will have a duration of 2 months, and the goal is to create a fully playable…
I've been doing this model of a kunai for practice, and i wonder if i correctly created it. This object has no use, but if you really want to think about the purpose of it cosider it a videogame prop.
i guess another thing i could do is to add 2 loops to make it look rounder, what would you say a good edge count would be? i have been looking for the game ready assets of famous videogames but could really find that much.
Well, installation and running the game ( whilst a long winded process ) no real problems here. Maybe I was just lucky. First impressions: Gameplay/story: I am absolutely blown away. This is about the most immersive thing I've ever played. I mean damn, Ive just thrown a fricking TV out of a window in a videogame! How cool…