It's a bit of a pain, but you need to do two things, save/load the settings and copy some files. First copy the files... Personal files can be found in 2 places you need to trasfer the Scripts, UI, Plug-Ins and Scenes folders from each spot to the same places on the other machine: 3dsmax Root Dir: C:\Program…
Thanks Mark. I am repeatedly getting fed up with Autodesk and how they keep making it impossible to use a software comfortably.Max also does not have certain features which u would only find in Maya or motionbuilder.Especially in animation tools. Funny enough,Blender has full support for bvh and fbx files and its an open…
I also did some Test under Unity last year with a cube and different Uvs configuration : But really one more time, this kind of optimization is very difficult to estimate. To create a script it returns Uvs Border and vertex with no soft normal info and then to separate vertex they are affected in multi vertex giving a…
Hello! I'm working on a project using the Standard Pipeline in Unity. The artist has sent the follow textures along with an .abc grass mesh: But we have been using the Autodesk Interactive Shader which looks like this: Where do the Displacement, Opacity, and Translucency maps go? Should we not be using the Autodesk…
If you have no money at all, you can use programs like Wings and Blender to learn 3d without spending a cent. They're remarkably capable and the artistic concepts will transfer from program to program. If you're a student and have no money, you can join Autodesk's student site and download free 6-month trials of 3ds Max…
Ben We haven't reached out to other folks just yet. I may or may not, depending if I need to get more alignment on our work. Currently, Autodesk supports 2 tangent basis calculations. 1. the one in 3ds Max, implemented ages ago. 2. the one used in Mudbox / Maya is considered as the standard. Would you guy agree to this?…
Just to clarify something, Autodesk has had subscription (or maintenance) for some time now, and you don't have to re-purchase the software again every year. You can purchase a license and then annual maintenance subscription, and thats all you pay. For the annual fee you get access to support and various other services…
What I was expecting years ago; took them long enough. From my understanding this is formally a mix of Softimage ICE now in Maya; therefore what happens with SoUP, possible merge the tools now into BiFrost. This is interesting, good for Maya users, although it will introduce a new learning curve. It appears Autodesk has…
I used to be super anal about customizing keyboard shortcuts and optimizing my workflow but thanks to Autodesk's "fuck up your workflow every April" policy of yearly updates, I stopped caring about most shortcuts and only bother to update them when I come across one that doesn't "work" (not set yet) and it has to be…