Hi guys! I'm a character artist working full time at Beenox, a studio located in Quebec city, Canada. In the past years I have mostly worked on Spider-Man games. This is a personal project I have worked on in my free time. I hope that you like it.
imijatov: Thanks! I've shortened the arms a tad, and gone over the cloth folds again. I'll still be working through the rest of your crit. :) I think you may be giving me a bit too much credit -- I know what I struggle with, but I think I mainly struggle with it because I'm not sure what exactly is right! :P The hair was…
Hi Guys :) , this is the render from Marmoset with the final pose! https://www.artstation.com/artwork/Ne8md The concept is from ji yeun KIm , https://www.artstation.com/artwork/YJr6b
"Think about what physical characteristics your character may have, and why. Look towards nature for help. For example, a creature that lives in the dark may have very large eyes to take in small amounts of light, like an owl. This link with reality will make your character more believable, and will help tell their back…
Hello:) I think your best stuff is probably the sculpture and the dragon basemesh. You seem to have a good sense of shape and volume, but to me, this doesn't seem to transfer to your 2D work. You work with a lot of bright colors, but you don't use them to describe shapes, you lay them on flat. Notice for instance the…
Luke - I assumed you meant the armour bits in your image. It's been redone now, but thanks for feedback anyway Rai - Thanks for the reference, it helped greatly and after reworking the legs one more time, I think they are where they need to be, albeit some tweaking, assuming I want to actually finish this guy... I would…
Dude, I'm just super glad there's been recent efforts to improve the quality of armour in video games. It really is a huge deal, having good armour in games, and it's genuinely cathartic seeing other people besides me making this stuff. Comparatively, we have insanely skilled artists making 1:1 replicas of guns. We have 3D…
Hi I wanted to post som screens of my work, helping a friend with his skyrim mod http://forums.nexusmods.com/index.php?/topic/617901-issgard/ A soldier of Vindheim wich symbol is a hawk. Feedback is very appreciated :)
So, I've sat down today to work on a concept about how he should look with some futuristic/ post apocalyptic armor. Unfortunately, he looks more like a near-future cop/soldier with a weird shoulderpad than post apocalyptic. Will probably work on making the armour a bit less symetric and add obscure tinkets and stuff on it.…