Im not in the US but the games industry is in a rough place right now globally so stability isnt exactly assured if you want to get into games. Your arch viz, product rendering and interactive media look good but your characters are really lacking, its also a super competitive field of 3d work. I see you show wireframes…
Hi everyone, I’m a 3D Character Artist with 6+ years of experience in game development. I worked on AAA and high-quality projects, including New World and Escape from Tarkov. I work through the full character pipeline: – High-poly sculpting (ZBrush) – Modeling for games (Maya / Blender) – Clean topology for good…
Some great concepts! I really dig the stylized environment piece. Here is my blockout. I used fspy to match the perspective in Blender. Next step is to plan out my trims. Not sure how I'm going to tackle the muddy dirty ground yet. Tips are appreciated! Good luck everyone!
yeah, I remember when the community seemed way more vibrant with tons of personal websites. This was a good series https://www.youtube.com/@CharacterArtPodcast/videos
I can't seem to find any, i've been on the wiki and google and I can only find matte painting tutorials or super realistic painting tutorials with tons of brushes and it gets confused (like Idrawgirls) I just really need to portray a theme/mood and not make it look super super picasso. Please and thank you :S
Good Day Here :) Howdy! My name is denzophagee , and I’m a trained 3D Artist who specializes in industry-standard texturing, Upgrade existing avatar, Converted avatar and modeling from scratch With years of experience. I’m ready to help bring your avatar to life! I’m experienced with humanoid, mechanical and furry…
I think he makes a good point -- when people work within the constraints of having to produce a commercially successful film/game that appeals to a wide audience, and they go above and beyond and make something legitimately great, that's pretty fantastic and should be commended. But I disagree that such projects are more…
That sort of research/thinking is key to getting a believable look. if this is an 'in service' weapon for an actual military I don't think it would be allowed to get into this state - you'd revarnish or replace parts before it happened and I'm positive you wouldn't let anything get rusty (rusty bits stop gun shooting). If…