Well I've always done it like this Export lowest subdivision from Zbrush Unwrap the .obj file Import the .obj file in Zbrush using the import button and having the right subtool selected. Then it works, no need to use morph target. I've used this since Zbrush 3.1, why wouldn't it work on later versions?
Seeing how focused they are on the UI and making it VERY user friendly, I really think the plan putting out a UE4 UDK pretty quickly, it might not be this year, but I'd hope we wont be waiting forever for this. http://www.youtube.com/watch?feature=player_detailpage&v=acR4n6lJEdQ#t=301s
Ok, finally created a game page for the game! http://www.richmakegame.com/?page_id=399 here's some new stuff :) this is also a reminder to come say hi at the Eurogamer Expo in London if you'll be there! I need some moral support :] [ame] http://www.youtube.com/watch?v=7Dr1cWyYFEg[/ame]
this shot appeared in neogaf... http://www.neogaf.com/forum/showpost.php?p=47294548&postcount=371 her modelhas approx. 200k tris o.O i refuse to believe this is an in game model. for me its a model for baking purposes, or a promotional one (such as the one seen in the end of the vidoc).…
@mettigel, Not black magic :) @mad-, Thanks. It really isn't something tricky. Just a PBR workflow. You can read up here if you want: http://www.crydev.net/viewtopic.php?f=291&p=1244141#p1244141 I was cooking Feel free to drop a destructive feedback and make me improve :D Regards, Ali.
the ps3, was the cheapest bluray player you could purchase up until a month or two ago, and you can also play games on it, so I wouldn't condsider it an overpriced media. Blu Ray Batman is sechs!!! I gots mine for $399 and came with a $100 gift card at walmart so realistically brought it down to $299
Hey no worries Brice! This is just about the best real-time shader I've seen and I really wanted to use it! I'm definitely behind the times in terms of graphics card tech. I'll just chalk this one up as another pro when deciding whether or not to buy a new card. Just to show you what's actually happening when I try to load…
I was trying a different workflow, Base mesh to Mudbox to Max Ended up with a 396 tri Light Fixture. I was hoping to use it for my current scene, but ended up with something that doesn't quite work. Oh... I drew concept art for it... was hidious, but it worked, lol. Not going to show.
froTools 3.1 available Changelog : Download : http://www.froyok.fr/maya/froTools31.zip Sorry to read that. :poly103: I have asked some friends to test again, but they don't get the crash, like me they can save the file without any problems. I don't understand why this happen to you.
this plugin hasnt been updated yet for 3.5R3, and you also stated using zmapper, so i'm guessing i have to use 3 if i do this. And then i could save as a ztool and open it in 3.5? This is getting complicated. In a related note there no longer seems to a download link for the plugin for 3.1 either