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SENIOR FX ARTIST Were looking for a Senior FX Artist to create dramatic visual effects for a culturally relevant next-gen. AAA military shooter. In this newly created position, you will work closely with art and design leads to create innovative next-gen. effects that push the boundaries on high end game graphics. Must…
They roughly do the same stuff. It's great that you're learning both, I think more people need to get out of their camps and learn both. A lot of awesome tools get created because someone said "yea but in XYZ you can do it like this..." sometimes something better than what both apps have natively gets created. I cut my…
Like others have said, you are off to a good footing by posting here and being open about critique. Some resources to get into character art from the beginning: Learn anatomy. Step back from doing anything pertaining to creatures and non-humanoid studies/pieces, or at least do not make them a focus until you can grasp the…
ok your technical workings are absolutely great, I really like how far advanced you are in these vfx/shaders..but your presentation needs some extra tweaks to make people on polycount say "dat's pretty art yo" Im just gonna run down the sky only in this 1- Clouds need to be atmospheric, clouds are not solid objects as you…
Thank you so much for feedback and instructions! Yes, this is Maya and all this rigs used the same setup, to be short its 4 corrective joints for upperarms (to correct forward, back, up and down movement), 2 twist joints for each upperarm and 2 corrective joints for clavicle movement. Mesh proxies also used to make the…
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. We’re looking for a talented Lead Technical Artist (Characters) with a keen attention to detail and a passion for high-quality…
Hi there, I'm using Quixel DDO to create a door. The handle is Brass. It saves the goldy/yellow color in the specular map. And looks great in the 3DO. I import eveything into Unreal, create a material and assign the textures into the right slots. The brass handle comes out black instead of the gold looking color it should…
Great! Another one Plasticity user :) Since it's used mostly by artists, it's better to watch tutorials for Fusion 360, if you want to understand CAD methods. Some tools are different there, but you'll see how engineers think and work. For those who want to try Plasticity, I can confrm, it's very user friendly. Also it has…
First off, sorry I didn't respond to anyone's questions earlier. I should probably subscribe to threads in the future. I am using Cascade currently for a one week contract at a local game company. Cascade is a fantastic particle system and I'm enjoying using it. I have used it a bit in the past so I was not completely…