Hello my name's Zhouli currently locate at Los Angeles i'm looking for a full time entry level position on 3D Character and props. My focus are realism style well versatile in both hardsurface and organic modeling. You can find my portfolio at: https://zhoulit.artstation.com/ Linkedin:…
Hi, My Name Is Karim Ahmed I am A 3D Character Rigger With 9 Years Experience in Character Rigs With All of Its Types (Humanoid - Cartoon - Machines - Hybrid - Cars -Animals). I can Do Cloth Sim and import it to any software using Alembic Extension, and I can create Cloth For Games or Cinematics Directly inside Unreal…
Nice demo reel. Good presentation of the characters. The Lip Synch should almost be split off into it's own reel for cinematics and stuff, and the time usd for a third (female) character. (Or a four footed character). But in general,it's dynamic, punchy, short and unpretentious. Nicely done. Scott
Hello folks, I am Enimael Finally I am posting some stuff of mine. This is a Zbrush character I am currently sculpting from a concept I did earlier. It is almost my first experience with zbrush so any help is very welcome. I watched the free tutorials on Zbrushcentral so a base is there, but I dont know much of the finer…
So I have been working on a 3d character concept off and on for a little while now. I thought I would post up a thread to get some feedback on what I've got so far. I know there are some problem areas like parts of his ears and necklace, but If there is anything else that yall wanna say, feel free! I have the low poly…
UPDATE: Hi guys! I just wanted to start my W.i.p here. I wasn't able to work on personal stuff lately bec it's been busy at work and I only get to sleep and rest when I get home. Anyway, I wanted to create a high quality, realistic character that I would be able to add to my folio later on. I'm gonna try to push my…
We are Data7, a group of artists and game developers from around the world making the games we love to play! we are currently looking for a character artist to join our team! You must be able to: - Model High Quality 3D Characters. - Work with conceptual team to get the vision of said model. - be friendly and cool. IF…
hi, it looks like you still havent figured out the construction of your character yet, judging from your paintover above, this is how it would looks from my understanding looking at your sketch i'd suggest you to design, adjust and pose your character using its simplest form: shapes - its quick, and easy to see how…
Hey PolyCount, Just under 3 weeks left to finish this character module so i'm trying to get it finished as soon as possible to a standard i'm happy with. The character is heavily inspired by The Witcher 3. I wanted to create a chain mail effect on the robe and shoulders but i'm struggling with how to go about doing that.…
Hi there! I'm Katy, a freelance artist and illustrator. My work is mainly character / character design / expression focused but i'm open to try anything new. I'm very passionate about the work i make! I've previously worked in various comissions for individual costumers and on art events. If you'd like to hire me, please…