Establishing the metrics for what makes a good layout is the hard bit. You can't base it on coverage or texel density, you have to consider lodding and there's a whole load of stuff relating to shapes and good ways to unwrap them. It's a really tricky subject..
Hey @huffer - sure. I mainly work in Maya and substance painter. Can help with props, layout and what ever you might need there :) here is my stuff: Behance: http://behance.net/art_em Artstation: http://artstation.com/art_em Cheers.
Some more info would be helpful. A better look at the whole lowpoly and highpoly. Your UV layout. Did you offset your mirrored UVs outside the 0-1 UV space? Did you bake with a cage, or just distance?
@CheeseOnToast, that's interesting. It's similar to this approach: http://wiki.splashdamage.com/index.php/An_Advanced_Terrain_and_Megatexture Do you usually "rock" sculpt stuff in this phase, adding detail, or just layout a rough guide for WM? On WM, you just erode and apply some soft noise?
Started grey boxing the scene today in my free time, just very rough for now, tonight I'm going to finish blocking all the positions of things out then start modelling proper meshes once I like how the layout will be.
I guess it's a UV error, probably you can show us your UV layout? Also I notice that the diffuse and normal are on different UV scale, did you use different UV channel between those 2 textures?
Yeah, I'm fixing some stuff up now. I'll have lots of changes made to the website over the next couple of hours. As for your weird issue with layout, you're even missing some icons. This is what you should be seeing:
i'm with bbob, that layout is really nice, your current one is good, but i don't like the brick texture background, it's too noisy and distracting. m4 looks great so far, very good attention to detail and hard surface work
Update! Uv done right, bake also so I'm into some texturing time! :D Did simple material layout, found some wrong parts and I had to rebake them :< Tomorrow I will start texturing with full force!
Here a quick look at the set layout for a little action scene. Once again using iClone 5 Pro but the same techniques should hold true for the new iClone 6 as well... [ame] https://www.youtube.com/watch?v=E8Qph3eDhpM[/ame]