By now I've tried pretty much any setting I could think of, such as Absolute Output Size and Format, in various formats. Nothing appears to fix the issue in Substance Painter. Did you mean setting graph Output Format as Absolute and choose 16 bit? I tried that. Or is there another setting to force this, that I am missing?…
Hey PC, I got a strange bug with my landscape material. here is what is have: landscape material with 10 layers for the diffuse (5 layers with landscape blend and 5 layers with textures for the playable terrain) in the same landscape material are the 10 same layers with normal maps (1 layer for the outer landscape and 5…
Level03D - Rock Bridge & Quick grass vertex shade. Not any actual asset creation today, just decided to polish up several areas and then today's rock bridge. Used to be a very old asset from last year bridging the river area here for the player to walk on. Now using my assets this year instead, I reconstructed it and also…
Couple of thoughts... ACU's single player story can not be adapted to a female lead without major changes. Can't say more about this, but the point is that changing the lead is not feasible. Coop characters seem to be a more important issue here. I think that the person quoted about "women are harder to animate" was not a…
some new shoot about item interaction! We also made some changes: - We changed our minds about how the dialogues will look and we dropped the "cinematic" cameras replacing them with a the same camera used for the rest of the game. You can now move your camera even during a dialogue and overall it just feels more natural.…
Here are the settings for the Ribbon particle I am using for the trail: I've used other Ribbons with similar settings for other things (bullet tracers, etc.), and they work just fine. Here is how I am making use of the Ribbon through script after I have obtained all of the vectors along the path:local Vector vPos;//…
Hey bud, the art style is top notch for that aesthetic but I don't think it's presented very strongly. I've never been been hooked on top-down style games so I may already not be your target audience, but I wasn't really hooked. The text that described your film, "Dozens of monsters... tons of items... and you!" is…
Thanks for the comments guys! Got the albedo down. Gonna work on the metalness and roughness as well as painting in the scratches, scuffs, and dents. Just noticed the lettering is being affected by the AO so i'll need to fix that. Any advice or places to look for further references for the materials is always appreciated…
Uh, I can guarantee you that those Mossbergs do more than just breach doors. Can't tell from this picture, but most of them even have bayonet lugs on them. Most dedicated breaching guns also have just pistol grips, but even with those, I can promise you the guy carrying it has some 00 buck or sabot slugs somewhere very…
Thanks for the replies! I see what you mean by the corners, culturedbum. The panels I saw in the Netherlands had no supporting planks, they just overlapped the next side a little. I decided it was a waste of time to add more detail there, but I think in the end it would've been best to simply model each plank out--I wasn't…