Gnarly. I don't have anything to add, really, other than that I actually thought this was 2D for a moment when scrolling down, due to the mentioned flat lighting and the rather strong and homogenous looking noise overlay.
I applied to a online game company with my portfolio which is low-poly model with hand painting stuff, but they gave me a realistic art test. I already said them I do hand painting, and they said they haven't specify any art style yet, so I've done it as much as I can. another odd thing they ask to render it with Mental…
Hey guys. Got a studiomax problem that is driving me up the wall because I have no idea where the problem is therefore can't find the solution. I'm making an animations that teaches people how to make a T halving joint out of wood. in order to do that ive created several wood models which switch over a single frame for…
Hey! It's awesome that you're learning to do 3D, but learning the software is maybe about 10-20% of the adventure. What needs to be developed now is the ability to problem solve and it's honestly where I think a lot of us get long-term satisfaction from. You're rarely ever going to get things right on the first go, even as…