I applied to a online game company with my portfolio which is low-poly model with hand painting stuff, but they gave me a realistic art test. I already said them I do hand painting, and they said they haven't specify any art style yet, so I've done it as much as I can.
another odd thing they ask to render it with Mental ray, V-ray, or Corona only. no allows for other render tools.
not a big deal to follow the instruction, but I'd like to ask you guys' thoughts about the point of the test.
do you have any idea? thanks!
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The test is making a scene based on a concept art in a week. well on the test doc, they will see my ability of sketch, texture, and composition&lighting based on the concept.
I've never used any of those render tools at my past work/art test, and I think I explained well this at the interview. I'm doing this anyway.
However would like to know that is it common to render final scene with Mental ray in 3D game art test? I mean in general..
- they don't have stylistic art test in stock.
- they use external render such mental ray vray,or corona to bake light + texture information in their pipeline. instead of 100% hand paint.
some game look very very stylistic but in fact they are 3d, almost no hand paint. but i just speculate since i dont know what company you applying for .
I'm also assuming that "small but growing quickly" was a line they gave you, which could easily mean 2-3 people trying to start their own studio.
Or, they could be seeing how you do outside of your comfort zone. Smaller companies require artists that can "do it all"
It could definitely go either way though. That they are sending you an odd request and don't know what they want, or they are purposefully putting you out of your comfort zone to see how you cope as a generalist.