Cosmosaurus - Art Dump Hi there. We are a team of 10 3D visual art students and together with 4 sound designers and 3 musicians we created this animated short of a clumsy dinosaur with an unusual ambition. Including concept phase, production and pre production this project took us 21 working weeks to finish. Enjoy the…
My bad I didn't really realize people would take this seriously, pesti told me to do it >_> delete this thread asap please! Sorry for wasting your time skyway although it does to help to know that the high poly needs to have less 90 degree hard angles again I apologize. Oh and disting that helps too thanks. So I guess its…
Hello everybody I have a problem... I just painted in substance a component and now that I am rendering it using arnold {maya} I get really bad stretchings along the uvseams.. In substance you can use the triplanar projection and it does the job but when I import all the maps into arnold and render them out all the seams…
THIS WAS MY VERY FIRST MODEL IN MAYA, please have a laugh this is just wow gross i cant believe i was that bad once upon a time omg lol. From this my talent grew and to think I was proud this the first time I saw this hahahaha wow I cant stop laughing at how bad my work was. February 2016 my NOOB chopper
Even with good video tutorials you still run into having to sit through most of it to find info. They aren't easily searchable like a text document is. Maybe someone will create a system that transcribes text and makes the videos searchable but that doesn't exists... that I know of. It's easier to make a bad video tutorial…
looking good so far. just a few suggestions. -lighting pass with AO -normals pass (you can soften some of those edges) -you can probably add more geo detail to the bed blankets -cardboard texture looking a bit noisy -some of the wood grain is going the wrong way on the chair and bed posts.
Honestly I don't see a problem with this piece at all, and the fact that "lack of greeble" is a bad thing doesn't make sense to me :P I think your renders are great, I think if you get around to texturing it and make it look as awesome as the concept you have, you'll have a bad@$$ piece on your hands.
Thought it was ok. Not really good but not really bad. It was watchable. I enjoyed seeing him conjure up pretty cg effects, to bad there was far to little of that in the movie. Would have enjoyed more training scenes and such but oh well. No after credits scene? Then what is this?…
No, no it did not! Was i supposed to believe that the whole world was made of those metal grid parts that fall apart with only the weight of the car? That they were not supported by anything? You know just as well as everyone else that it was a cop out! bad bad one at that! They ran out of time, so had to crap out an…
SuperFranky: ok and could you tell me your opinion on that staircase? What do you think of that? It's too empty, it's too boring or are there bad textures, bad lightning? I don't really know so please, just tell me :) I want to improve my skills that's all and I need some serious feedback.