I wanted to create a realistic CG actor and John Malkovich has a unique look that inspired me to do this portrait. I chose him because he is charismatic and different . For this project basically I did the sculpt in Zbrush, the textures in Mari and render in 3ds Max. I also wanted to try the new alshaders materials and I…
Hi everyone, very quick question I hope someone can help me with: There is any good tutorial on how to paint realistic skin with ZBrush owithout any projection mapping? I've found a really good one for Mari here but I was looking for something similar using ZBrush or Substance Painter. Does anyone have some resources or…
Hello everyone, I'm quite new to the forum and modeling in ZBrush so hopefully I'll learn a lot from being here on polycount :) At the moment I'm trying to create realistic 3D heads and would appreciate feedback on them. The main problem is that I'm working with tris instead of quads, due to working with a colleague who…
Personally I still check out the forum from time to time, I owe it (you all) and its wiki a lot. It's sad to see it right now though, I think it represents the decaying state of the industry. I hope we get to see better days again, this place makes me appreciate having a sense of community around 3D art. Seeing this thread…
Hello guys! I'm looking for a 3d artist to create me a basic realistic human head. If you're interested please don't hesitate to message for more information! Thank you!
Nómada / Nomad - 12/2022 My profile pic, l would call this my first "get serious" artwork. I've wanted to make some music and also learn how to draw. So I've learned a DAW and studied various Marc Brunet's videos and made the cover. I wasn't so happy of how the "realistic" shading looked, so I colored it in a way I liked…
Well I've been working on and off on this thing for a while, and I did it for practice on making more realistic heads. I was mostly inspired by Daz's great looking bond character heads. The head is about 1050 tris, and the texture is 512x512 Older shots http://img.photobucket.com/albums/v305/Neo_God/Head/Headfront.jpg…
Hi! I'm currently working on a realistic female character. I've moved on from solidifying the anatomy, and now I'm on to figuring out hair and what direction to take with the design. As always, ideas are welcome! Full body turnaround Face turnaround I'll continue updating as I keep working on this! in the end, I hope to…
Hey guys, this is my final project of university. I have to do a research project and make a realistic character bust and get it in UDK. This is the sculpt so far, big WIP as it is. Coming along though. Having most trouble with the brow line. Middle age Caucasian male...Looking at (but not basing on) Harrison Ford/Nathan…
CURRENT UPDATE : Hi polycounters! Borderlands 2 is one of my favorite game of these last years, whether for the gameplay, story , and of course the amazing art! (I still recall the Borderlands 2 art dump! :poly124: ) So I decided to model one of my favorite guns in this game, a Vladof assault rifle! But I choose to make it…