lawful chaotic/chaotic neutral - either elf, gnome or halfling. Something that allows for comic effect. Guess that's why I play a warrior gnome in WoW. I guess after a while I just got tired that most of the RPG/Fantasy genre took itself too damn serious, especially with all the ridiculous high fantasy stuff with all it's…
This is great advice imo! Actively doing photography also helps a lot with lighting and composition. I'd even recommend reading books like this one [ame="https://www.amazon.co.uk/Light-Science-Magic-Introduction-Photographic/dp/0240812255"]Light Science and Magic: An Introduction to Photographic Lighting: Amazon.co.uk: Fil…
Grade = A, Dom. They look fantastic. The pores on the upper lip look a bit sharp and the entrance to the ear looks a tad small... The overall silhouette looks awesome. I love the shapes you have going. It really gives the fella some nice poise. I really dig the fatty/saggy skin all around the neck. Love the beadie little…
Atakapu * Small presentation Hi, we are the FrostyFroggs Team, we are developers and students in our last master year. We would like to share with the Polycount community our last production which is called "Atakapu". The team is composed by the following members: - Soumois Pierre-Emmanuel => Programmer, Shader Artist and…
There are no work arounds or problems that will be solved by some magical teacher. And the idea that after 5000 hours you will be a great hirable concept artist is also bullshit. You are competing against people that actually produce stuff everyday, sketch from life when they have free time, you already should have a…
Frankly the justification for them doing it is the mutual agreement of all involved parties. You don't need more reasons than that although plenty are available:* valve provides the environment in which the transactions can even happen * the company that made the game being modded provides the basis for the transaction *…
I sent this link to our render programmer to read, he said the cryengine stuff still requires a bake of the light volumes. So it's not as magical as I had thought. I think you have to do some other rigging too so it's not as easy as just dropping your scene in and getting magical GI results. No lightmap uv's though which…
The gameplay mostly centers around growing a huge magical plant. To do this you need to climb the plant and make it grow by directing parts of the plant toward magical energy giving "rocks". The core of the game is the climbing mechanic. Using the shoulder buttons of the control pad to place the hands of the robot. Left…
Hey! thank you for the answer! On daz 3d, is there a way to pose the character so I can use it as reference? I've tried the app 'magic poser' but it has no clavicle control so results are weird. Here's my original concept for this piece. The model has topology to work with.
Hi everyone. Finally sat down to make one of these. My current project is for a fantasy, low poly potions shop. It's gone through a few iterations. First, it was an entire street of shops both mundane and magical. It was meant to be a shopping area in a place where magic is common. So I made a busy, cluttered little…