Company Description A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility…
Company Description About Gameloft A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level…
Alright, sorry for the delay but here are the flats for the mud ground texture. Workflow for creation (approx. 4 hrs): 1. Start with basic diffuse, something with enough detail in colours to bring out the normals/specular nicely. Make sure the map is at least 2k, you can always downres it... 2. Adjust diffuse colour…
@EarthQuake Thank you for putting an example together! I have some follow-up questions at the end of this reply, but they are nothing major. @pior Yeah a few features in Toolbag might just leave me wanting to always bake in it. ---- I don't want to turn this into a Toolbag vs Painter baking thread but since I am doing this…
Good question. The camera I use (Olympus OMD EM1) can take 7 shots bracket at 2 EV increments, which is what I do. A nice benefit of the EM1 is that it can take all the shots with one shutter press, which is handy. Depending on your camera, you may be limited to less shots, or say, 5 shots at 1EV. In which case you might…
But when you make that argument, you are assuming that all games should be priced similarly. (or at least that there should be some manner of arbitrary price cap) Are you honestly trying to tell me that a game like StarCraft II is NOT worth $60? I would argue that Blizzard is entitled to every cent of every $60 purchase.…
Creasing really shouldn't add any new points to the model since it is designed to act more like a dynamic tag that you can remove or change around as needed. However there are other options in the creasing menu that could lead to the actual altercation of the model if they were used instead (like the bevel option with a…
Sorry for the double reply. Having now looked at it on a non-mobile device, I have to say that the environments themselves need a much greater emphasis on modeling and texture. They seem like very simple models with textures simply overlayed. I don't think that will cut it anymore. The bridge is also 25K polygons. That's a…
Wrote something up for ya. Will show the positions of selected object(s)/vert(s)/edge(s)/face(s), averaging their values if multiple are selected like in max: if (`window -exists xyzWindow`) deleteUI xyzWindow;window -wh 275 75 -mxb 0 -title "xyzWindow: component positions" xyzWindow;rowColumnLayout -numberOfColumns 2…
Gosh, I wish I could just open up your level and click all the check boxes to activate features... You lighting only image tells us a lot of important things: 1) Your materials (textures) are too dark. As you can see, even in the brightest of lighting areas, your screen shots are almost totally black. This is NOT a…