Add a quad for the glowy effect! I'm liking these, by the way. It's refreshing to see so many lowpoly items being made, and in one consistent style no less! If tf2 wasn't already cool on its own, then at least it would've had the redeeming quality of inspiring so many people to copy it so wonderfully in lowpoly form
Imagine when the day comes that we see advertisements for items, gold and other in game properties on tv and radio. With the rate MMO's are growing, it probably isn't too unrealistic to imagine hearing an ad for gold, armour or +2 swords of dragon slaying on the radio. Probably advertisements for tournaments and matches…
LOD stands for Level of Detail. It's a way for a game to lower the detail being drawn on screen as items get further away. Unfortuneately most LOD's have to be made by hand. So they want to be able to see how you can make a lower res version that looks as close to the original one as possible, from a distance.
Nice links Nezach. I was thinking on the way home, the item I care about this most on, are faces, so I bet it would be possible to emulate window light or a softbox in the shader side. Try to emulate the scattered rays and the shadow transition based on light distance. If only I knew a Belgian shader artist.....
Hello folks, I've been lurking here a long time but now seems as good a time as any to jump in. I've got a few items worked all the way to submission but due to pipeline problems that's always been the stop block for me. I'm pretty sure that's all resolved now so hopefully I'll have something to show soon. That January…
Hey guys, my name ist Jonas and i am currently working on my portfolio to get it to the next level. For the first time i did the complete highpoly in zbrush. Next step is the integreation in the UE4 marketplace for my first item. I am really interested what you think about my latest project. Polycount: ~2.800…
Hello, I'm Led, an amateur 3D generalist that would want to improve in making Dota 2 items :D Currently experimenting on techniques on making stylized textures Here's what I currently work on as you can see, it's a very WIP of the texture suggestions , tips and links on good resources about stylized texturing(specifically…
Ak-47's have always been the Rebel weapons, good or bad. So I wanted to make a futuristic style weapon that can take a beating and throw one back. Leather stocks and handgrips, plus energized ammo. Let me know what you think! Workshop Item Page: http://steamcommunity.com/sharedfiles/filedetails/?id=692424143
Hi, I created a custom marking menu with some items wich 2 of them are custom scripts in python i made. The actions of that marking menu that are already in maya worked nice but when i click in the custom scripts it shows that message: // Error: Line 1.0: invalid directive I dont know what happens since the script in…
Hello everyone ! I am new to polycount and have created a courier. Description "Demon imprisoned in the chest by Omniknight. Cursed to deliver items forever." Photo Link to steam http://steamcommunity.com/sharedfiles/filedetails/?id=300507898 Thank you for every positive like! If u like it vote for it on steam web-site! I…