You can still showcase design skills via kismet. I've seen some crazy student reels using it. But again, gotta be real creative around those limitations.
Wow, there are actually two people close to me, and one is just 30 minutes away by train. I guess northern Germany isn't quite the creative wasteland I thought it was.
Top right or bottom left. But, as others have pointed out, you can have great hi-poly sculpting fun and creative freedom with any of your sketches really.
Unless I'm reading the list wrong, they don't support flac. notman, creative supports neither it seems. Boombox, ehh? I can't afford the chiropractor bill that would go with that. :)
you should start by hand drawing your stuff, not just black blocks of brushes in photoshop, start slow and let it out. Dont forget to be creative in the process double check that.
Thanks for the answer, it doesn't sound optimistic :) I am currently working on a platform that could help people of creative professions interact with the customer. That's why I wanted to find out how things are now in this area
Hi everyone, it seems this amazing maya poly tools script is no longer available at creative crash when I first saw it and I was wondering if anyone has it and can share it. Thanks guys
I've updated the Ninja Topo script on Creative Crash. This is a free script and It should be a good solution to help Retopo in Maya. Check it out and gimme some feedback. http://www.creativecrash.com/maya/downloads/scripts-plugins/c/ninja-topo
MIT is so A+. This isnt a game, but easily could become one. http://www.youtube.com/watch?v=NZNTgglPbUA Just think if they could use this technology for like the DS. Would certainly jump start some more creative titles.
http://www.gamevideos.com/video/id/12134 ken levine (creative director) is the shizzle. i love his games.. sys shock, thief (!!!).. he touches he scores. deep story+ strong art direction+ no marines = winz