Hello again, here is a knife I've been working on as a side project. Any comments on what I have done as well as any recommendations for the future components are welcome and appreciated! The first picture is the concept sheet for the knife, comments are welcome for this too. The next two are views of the hilt. Let me know…
Aight, been working on an architecture project latest two months. Thought I'd show you some shots: Might make too much sense without the context, I'll scan the blueprints and write up some about the project in a few days when I get to my appt. That is if anyone is interested to see..
Hello guys! I just did these two weapons using 3dsmax and substance painter and wanted to know your opinion about them. What do you think about their textures? Are they correct or do you see something wrong or a way to improve them? [I removed this project because it was too old]
Hey guys, Trying to finish this shot up and polish it as much as I can. I need to add a step or two to the start of the shot so it doesn't feel like he stays too planted throughout the scene. Also need to massage the paper as the rig isn't very intuitive to work with.…
I really dig the way your express your characters, with a very original art style. The poses are cool too on the first page. I like particularly the two captains at the beginning of this thread, the Cyber-religion artwork on the 5th page, and many of your recent ones.
oh man. I dunno hwo i feel about the third (updated original post). it got better towards the end, and it an interesting style of doing it all, but, just didnt feel like the same universe as the last two. at least, not till the end.
They're raising money, that's pretty useful. You gave too much notice, two months time is enough for anyone who isn't invested in it to forget. A week before it starts would be better and bumping again the day before, good luck with it though.
Cool, thanks for the suggestions :) Ill try these two out and who knows, they might have useful stuff too :) I've been trying to find fast ways to hack shapes together lately (disregarding clean topology) - it's an interesting facet of 3D to explore...
Well texture is done, alpha too, just need to put it in game maybe do some tweaks and find a presentation , here's a render of the two colors i'll post : Ah i also named it : AWP -FEDERATION , hope you enjoy it :smiley:
Thanks for commenting Ferguson! Glad you're loving the textures, do you think messing with the shape of the plate would help with the 'balance' issue? Edit: Also it seems that I forgot two of the belts for the legs on the back, maybe that'll help too haha