Anyone know the Overwatch 2 Tri count for hero characters? I know forsure in the original overwatch hero characters averaged about 34k tris but im wondering if that number is any higher these days?
If you find this img useful give it a go helped me with the tennis object if you need more explanation ask.The normal folder and Krita are important the idea is to get more details out of the maps.If somehow this is known it wasn't to me before this. Enjoy...
Here's another one of these speed modeling projects. A guy sitting down having a coffee. Woohoo. This one took about 15 hours again, I spend 75% of it on his head, though, because I also tried to blend face texture and an ear and free-painted texture paint in Blender, matching all the values/hues together to make it look…
*Disclaimer: This is a revenue split collaboration, not a job. Payment will be in the form of an equal split of the revenue generated from this game post-launch. Me and a group of programmer friends of mine are developing a tactical RPG heavily inspired by games like Fire Emblem. Our goal is to release a great product that…
Greetings! I'm a freelance 3D artist with experience working on games and animated clips. I specialize in 3D character modeling, texturing, rigging and animation. Please check out these links for some of my animation samples: https://youtu.be/10q1KMsbF40?si=Oa7dZ3TXm8LSg1M5https://youtu.be/eyYSK9eOow4?si=YkqsfXd3wFqpl6NP…
Hello! My name is Murat, I'm a 2D artist looking for paid work for games or other projects! Full time/part time/contracts anything works! I mainly specialize in character and concepts for character. Been working in freelance for almost 3 years and been having a variety of different personal or not works up until now. My…
Hello. I want to do material blending for painting a terrain in Unreal Engine, and I’ve done it using three materials and height lerp. My question is, since I’m doing this with RGB channels, I can’t use more than three materials. How can I use layer painting together with height lerp? I want to increase the number of…